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Created page with "{{Infobox item | name = Beacon | image = Item_Beacon.png | rarity = Rare | type = Item | effect = Charge Shrines become healing zones and spawn +2 extra shrines in future stages. }} '''Beacon''' is a Rare Item in '''Megabonk'''. It is a powerful utility item that enhances Charge Shrines, turning them into '''healing zones and causing +2 extra shrines to spawn''' in subsequent stages. == How to Obtain == The Beacon is '''unlocked by default''' an..."
 
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| rarity  = Rare
| rarity  = Rare
| type    = Item
| type    = Item
| effect  = Charge Shrines become healing zones and spawn +2 extra shrines in future stages.
| effect  = Charging a Charge Shrine creates a healing zone and spawns +2 extra Shrines in future stages.
}}
}}
'''Beacon''' is a Rare [[Items|Item]] in '''Megabonk'''. It is a powerful utility item that enhances Charge Shrines, turning them into '''healing zones and causing +2 extra shrines to spawn''' in subsequent stages.
'''Beacon''' is a Rare [[Items|Item]] in '''Megabonk'''.
It creates a healing ring upon completing a [[Charge Shrine]] and makes 2 more Charge Shrines spawn in all future stages per Beacon owned.


== How to Obtain ==
== How to Unlock ==
The Beacon is '''unlocked by default''' and can appear in any run from the beginning. It is classified as a Rare item due to its significant impact on a run's progression.
Unlocked by default.


== Strategy & Synergies ==
== Strategy & Synergies ==
Beacon provides both survivability and increased rewards, making it a strong long-term investment.
* The size of the healing ring created upon completing a Charge Shrine while having this item scales off of your Size stat.
* The healing zones offer a safe place to recover during the difficult shrine charging sequences.
* Essential for strategies focusing on gaining many stat bonuses from Charge Shrines.
* Spawning extra shrines in later stages dramatically increases the number of items and rewards you can obtain.
* Synergizes with [[Wrench]] for more total gains from Charge Shrines, and [[Golden Shield]] for more sustainable gold generation. 
* It has a perfect synergy with the '''Wrench''', which further speeds up shrine charging and boosts their rewards.
* Healing zones are useful during [[Final Swarm]] or boss fights before the 3rd stage in a Tier 3 run.  


[[Category:Items]]
[[Category:Items]]
{{#seo:
{{#seo:
|description=In Megabonk, the Beacon is a Rare item that upgrades Charge Shrines to heal and spawn more frequently. This guide details its effect and default-unlocked status.
|description=Beacon creates healing zones on shrine charge and increases shrine spawns. Default rare item for shrine builds.
|image=Item_Beacon.png
|image=Item_Beacon.png
|image_alt=Beacon item icon in Megabonk.
|image_alt=Beacon item icon in Megabonk.
}}
}}

Latest revision as of 22:53, 28 October 2025

Beacon
Beacon
Beacon
Rarity Rare
Type Item
Effect Charging a Charge Shrine creates a healing zone and spawns +2 extra Shrines in future stages.

Beacon is a Rare Item in Megabonk. It creates a healing ring upon completing a Charge Shrine and makes 2 more Charge Shrines spawn in all future stages per Beacon owned.

How to Unlock

Unlocked by default.

Strategy & Synergies

  • The size of the healing ring created upon completing a Charge Shrine while having this item scales off of your Size stat.
  • Essential for strategies focusing on gaining many stat bonuses from Charge Shrines.
  • Synergizes with Wrench for more total gains from Charge Shrines, and Golden Shield for more sustainable gold generation.
  • Healing zones are useful during Final Swarm or boss fights before the 3rd stage in a Tier 3 run.