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Created page with "{{Infobox item | name = Ghost | image = Item_Ghost.png | rarity = Common | type = Item | effect = Using an interactable (like a shrine or chest) summons friendly ghosts. }} '''Ghost''' is a Common Item in '''Megabonk'''. It is a summoner-style item that '''summons friendly ghosts when you use an interactable''' like a shrine or chest. == How to Unlock == To unlock the Ghost item, the player must '''survive the Final Swarm for 60 seconds'''. ==..."
 
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| rarity  = Common
| rarity  = Common
| type    = Item
| type    = Item
| effect  = Using an interactable (like a shrine or chest) summons friendly ghosts.
| effect  = Summons ghosts using an interactable.
}}
}}
'''Ghost''' is a Common [[Items|Item]] in '''Megabonk'''. It is a summoner-style item that '''summons friendly ghosts when you use an interactable''' like a shrine or chest.
'''Ghost''' is a Common [[Items|Item]] in '''Megabonk'''.
It allows players to summon friendly ghost allies that attack nearby enemies.


== How to Unlock ==
== How to Unlock ==
To unlock the Ghost item, the player must '''survive the Final Swarm for 60 seconds'''.
Survive the Final Swarm for 60 seconds.


== Strategy & Synergies ==
== Strategy & Synergies ==
The Ghost item provides periodic bursts of allied support without taking up a weapon slot.
* Summoned ghosts inherit player damage bonuses and trigger on-hit effects.
* The summoned ghosts can draw enemy aggression and deal supplemental damage, providing both offensive and defensive benefits.
* Strong with AoE and projectile builds — ghosts multiply total output.
* The effectiveness of this item depends on the number of interactables available on a map. It synergizes well with items that increase the number or utility of shrines, such as '''Beacon'''.
* Combines with [[Aura]] or [[Firestaff]] to maintain consistent map coverage.
* The unlock condition requires a build with strong late-game survivability.
* High unlock difficulty mirrors its power in extended swarm phases.


[[Category:Items]]
[[Category:Items]]
{{#seo:
{{#seo:
|description=In Megabonk, Ghost is a Common item that summons friendly ghosts when using interactables like shrines or chests. This guide covers its unlock condition and strategic use.
|description=Ghost summons allied spirits to attack enemies. Unlock by surviving the Final Swarm for 60 seconds.
|image=Item_Ghost.png
|image=Item_Ghost.png
|image_alt=Ghost item icon in Megabonk.
|image_alt=Ghost item icon in Megabonk.
}}
}}

Latest revision as of 15:14, 8 October 2025

Ghost
Ghost
Ghost
Rarity Common
Type Item
Effect Summons ghosts using an interactable.

Ghost is a Common Item in Megabonk. It allows players to summon friendly ghost allies that attack nearby enemies.

How to Unlock

Survive the Final Swarm for 60 seconds.

Strategy & Synergies

  • Summoned ghosts inherit player damage bonuses and trigger on-hit effects.
  • Strong with AoE and projectile builds — ghosts multiply total output.
  • Combines with Aura or Firestaff to maintain consistent map coverage.
  • High unlock difficulty mirrors its power in extended swarm phases.