Beacon: Difference between revisions
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Created page with "{{Infobox item | name = Beacon | image = Item_Beacon.png | rarity = Rare | type = Item | effect = Charge Shrines become healing zones and spawn +2 extra shrines in future stages. }} '''Beacon''' is a Rare Item in '''Megabonk'''. It is a powerful utility item that enhances Charge Shrines, turning them into '''healing zones and causing +2 extra shrines to spawn''' in subsequent stages. == How to Obtain == The Beacon is '''unlocked by default''' an..." |
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| rarity = Rare | | rarity = Rare | ||
| type = Item | | type = Item | ||
| effect = Charge | | effect = Charging a Charge Shrine creates a healing zone and spawns +2 extra Shrines in future stages. | ||
}} | }} | ||
'''Beacon''' is a Rare [[Items|Item]] in '''Megabonk'''. It | '''Beacon''' is a Rare [[Items|Item]] in '''Megabonk'''. | ||
It enhances shrine gameplay by adding a healing zone when charging and increases shrine spawn rates. | |||
== How to | == How to Unlock == | ||
Unlocked by default. | |||
== Strategy & Synergies == | == Strategy & Synergies == | ||
* Essential for shrine-focused routes that rely on frequent activations. | |||
* | * Synergizes with [[Wrench]] and [[Golden Shield]] for sustainable shrine loops. | ||
* | * Healing zones are invaluable during [[Final Swarm]] or boss fights. | ||
* | * Great utility item that scales with stage progression rather than raw stats. | ||
[[Category:Items]] | [[Category:Items]] | ||
{{#seo: | {{#seo: | ||
|description= | |description=Beacon creates healing zones on shrine charge and increases shrine spawns. Default rare item for shrine builds. | ||
|image=Item_Beacon.png | |image=Item_Beacon.png | ||
|image_alt=Beacon item icon in Megabonk. | |image_alt=Beacon item icon in Megabonk. | ||
}} | }} | ||
Revision as of 16:11, 8 October 2025
Beacon is a Rare Item in Megabonk. It enhances shrine gameplay by adding a healing zone when charging and increases shrine spawn rates.
How to Unlock
Unlocked by default.
Strategy & Synergies
- Essential for shrine-focused routes that rely on frequent activations.
- Synergizes with Wrench and Golden Shield for sustainable shrine loops.
- Healing zones are invaluable during Final Swarm or boss fights.
- Great utility item that scales with stage progression rather than raw stats.
