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Line 6: |
| | colspan="2" style="text-align:center; padding:.3em;" | [[File:{{{image|Placeholder.png}}}|240px|center|alt={{{name|}}} character|{{{name|}}}]] | | | colspan="2" style="text-align:center; padding:.3em;" | [[File:{{{image|Placeholder.png}}}|240px|center|alt={{{name|}}} character|{{{name|}}}]] |
| |- | | |- |
| ! style="width:40%; white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08);" | Unlock | | ! style="width:40%; white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08); border-radius:6px;" | Unlock |
| | style="padding:.4em;" | {{{unlock|—}}} | | | style="padding:.4em;" | {{{unlock|—}}} |
| |- | | |- |
| ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08);" | Default Weapon | | ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08); border-radius:6px;" | Default weapon |
| | style="padding:.4em;" | {{{weapon|—}}} | | | style="padding:.4em;" | {{{weapon|—}}} |
| |- | | |- |
| ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08);" | RNG Blessing | | ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08); border-radius:6px;" | RNG Blessing |
| | style="padding:.4em;" | {{{blessing|—}}} | | | style="padding:.4em;" | {{{blessing|—}}} |
| |- | | |- |
| ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08);" | Difficulty | | ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08); border-radius:6px;" | Difficulty |
| | style="padding:.4em;" | {{{difficulty|—}}} | | | style="padding:.4em;" | {{{difficulty|—}}} |
| |- | | |- |
| ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08);" | Role | | ! style="white-space:nowrap; padding:.4em; background:rgba(255,212,127,.08); border-radius:6px;" | Role |
| | style="padding:.4em;" | {{{role|—}}} | | | style="padding:.4em;" | {{{role|—}}} |
| |-
| |
| ! colspan="2" style="text-align:center; font-size:1.05em; padding:.4em; color:#FFD47F; background:rgba(255,212,127,.08);" | Stats
| |
| |-
| |
| | colspan="2" style="padding:.4em;" |
| |
| {| style="width:100%; border-collapse:collapse; font-size:90%;"
| |
| {{#if:{{{max_hp|}}}|{{!}}-{{!}} style="width:50%; padding:.25em; background:rgba(255,255,255,.02);" {{!}} Max HP {{!}}{{!}} style="padding:.25em;" {{!}} {{{max_hp}}} }}
| |
| {{#if:{{{hp_regen|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} HP Regen {{!}}{{!}} style="padding:.25em;" {{!}} {{{hp_regen}}} }}
| |
| {{#if:{{{armor|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Armor {{!}}{{!}} style="padding:.25em;" {{!}} {{{armor}}} }}
| |
| {{#if:{{{evasion|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Evasion {{!}}{{!}} style="padding:.25em;" {{!}} {{{evasion}}} }}
| |
| {{#if:{{{damage|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Damage {{!}}{{!}} style="padding:.25em;" {{!}} {{{damage}}} }}
| |
| {{#if:{{{crit_chance|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Crit Chance {{!}}{{!}} style="padding:.25em;" {{!}} {{{crit_chance}}} }}
| |
| {{#if:{{{crit_damage|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Crit Damage {{!}}{{!}} style="padding:.25em;" {{!}} {{{crit_damage}}} }}
| |
| {{#if:{{{attack_speed|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Attack Speed {{!}}{{!}} style="padding:.25em;" {{!}} {{{attack_speed}}} }}
| |
| {{#if:{{{movement|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Movement Speed {{!}}{{!}} style="padding:.25em;" {{!}} {{{movement}}} }}
| |
| {{#if:{{{jump_height|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Jump Height {{!}}{{!}} style="padding:.25em;" {{!}} {{{jump_height}}} }}
| |
| {{#if:{{{luck|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Luck {{!}}{{!}} style="padding:.25em;" {{!}} {{{luck}}} }}
| |
| {{#if:{{{pickup_range|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Pickup Range {{!}}{{!}} style="padding:.25em;" {{!}} {{{pickup_range}}} }}
| |
| {{#if:{{{xp_gain|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} XP Gain {{!}}{{!}} style="padding:.25em;" {{!}} {{{xp_gain}}} }}
| |
| {{#if:{{{gold_gain|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Gold Gain {{!}}{{!}} style="padding:.25em;" {{!}} {{{gold_gain}}} }}
| |
| {{#if:{{{silver_gain|}}}|{{!}}-{{!}} style="padding:.25em; background:rgba(255,255,255,.02);" {{!}} Silver Gain {{!}}{{!}} style="padding:.25em;" {{!}} {{{silver_gain}}} }}
| |
| |}
| |
| |} | | |} |
| </includeonly> | | </includeonly><noinclude> |
| <noinclude> | |
| <!-- Requirements:
| |
| 1) ParserFunctions: wfLoadExtension('ParserFunctions');
| |
| 2) Template:! with content "|"
| |
| -->
| |
| | |
| == Usage == | | == Usage == |
| Use this on a character page. Empty stats will be hidden automatically.
| | {{Infobox character |
| | | name = Fox |
| | | image = Fox.png |
| | | unlock = Default |
| | | weapon = Firestaff |
| | | blessing = +1% Luck per level |
| | | difficulty = Easy |
| | | role = Ranged |
| | }} |
|
| |
|
| | === Example (copy-paste code) === |
| <pre> | | <pre> |
| {{Infobox character | | {{Infobox character |
| | name = Fox | | | name = Fox |
| | image = Fox.png | | | image = Fox.png |
| | unlock = Starting character | | | unlock = Default |
| | weapon = Firestaff | | | weapon = Firestaff |
| | blessing = Gain 1% Luck per level | | | blessing = +1% Luck per level |
| | difficulty = Easy | | | difficulty = Easy |
| | role = Ranged | | | role = Ranged |
| | |
| | max_hp = 100
| |
| | hp_regen = 10
| |
| | armor = 0%
| |
| | evasion = 6%
| |
| | damage = 1x
| |
| | crit_chance = 1%
| |
| | crit_damage = 2x
| |
| | attack_speed= 100%
| |
| | movement = 1x
| |
| | jump_height = 8
| |
| | luck = 15%
| |
| | pickup_range= 9
| |
| | xp_gain = 1x
| |
| | gold_gain = 1x
| |
| | silver_gain = 1x
| |
| }} | | }} |
| </pre> | | </pre> |
|
| |
| == Preview (Fox Example) ==
| |
| {{Infobox character
| |
| | name = Fox
| |
| | image = Fox.png
| |
| | unlock = Starting character
| |
| | weapon = Firestaff
| |
| | blessing = Gain 1% Luck per level
| |
| | difficulty = Easy
| |
| | role = Ranged
| |
|
| |
| | max_hp = 100
| |
| | hp_regen = 10
| |
| | armor = 0%
| |
| | evasion = 6%
| |
| | damage = 1x
| |
| | crit_chance = 1%
| |
| | crit_damage = 2x
| |
| | attack_speed= 100%
| |
| | movement = 1x
| |
| | jump_height = 8
| |
| | luck = 15%
| |
| | pickup_range= 9
| |
| | xp_gain = 1x
| |
| | gold_gain = 1x
| |
| | silver_gain = 1x
| |
| }}
| |
| </noinclude> | | </noinclude> |
Usage
Fox
|
Fox
|
Unlock
|
Default
|
Default weapon
|
Firestaff
|
RNG Blessing
|
+1% Luck per level
|
Difficulty
|
Easy
|
Role
|
Ranged
|
Example (copy-paste code)
{{Infobox character
| name = Fox
| image = Fox.png
| unlock = Default
| weapon = Firestaff
| blessing = +1% Luck per level
| difficulty = Easy
| role = Ranged
}}