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Revision as of 13:51, 30 September 2025


Megabonk Wiki

Megabonk Wiki is the community-made guide for the roguelike survival game Megabonk. Fight through endless waves of enemies, grab loot, level up, and see how long you can survive.

Here you will find information on Weapons, Tomes, Items, Quests, Challenges, and more. Every run plays differently — and so does every build. Share your knowledge, write guides, and help uncover the game’s secrets.

This wiki grows with your contributions. Join in and become part of the Megabonk community!

Start here → Characters Weapons Tomes Items Builds World Quests Challenges Patch Notes

Why contribute?
✔ Share your runs and strategies — guide new players and make your mark.

✔ Add missing data — weapons, tomes, items, quests, and more. ✔ Grow the community — every edit makes the wiki stronger.

240+ Quests 20 Playable Characters 70+ Unique Items
Unlock characters, weapons, items Unique abilities & playstyles Deep synergies for wild builds
About the Game

Megabonk is a run-based survival roguelike with randomly generated maps and bosses. Defeat enemies, collect XP, and choose upgrades as you level—each roll has rarity, so every run plays differently.

  • Upgrades & Rarity — Common → Legendary; use Refresh / Skip / Banish to shape your build.
  • Toggler lets you enable/disable unlocked content to plan specific runs.
Getting Started
  1. Read Basics and learn the Controls (slide = Ctrl, quick restart = hold R).
  2. Clear early Quests to unlock power quickly.
  3. Find the **Teleporter** fast and beat the boss before 0:00 to avoid the Final Swarm.
Progress & Tiers

You can only teleport onward if your tier is unlocked. Miss the Teleporter and the **Final Swarm** begins (endless; survive for silver).

Unlock Index

A central checklist linking to every unlock:

Useful Controls
  • Slide: Ctrl — great for slow chars; watch increased knockback.
  • Quick restart: hold R.
  • Bunny hop: can help some characters; not consistent for all.
Rarity Colors

Common (Green) • Uncommon (Blue) • Rare (Blue/Purple) • Epic (Purple/Red) • Legendary (Yellow) Note: Some global % stats (e.g., Armor/Evasion) have diminishing returns.