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Forest

From Megabonk Wiki

Forest map icon in Megabonk

"A green place full of trees, birds and great vibes. Also everything will try to kill you."

Description

The Forest has a more “lush,” green setting: the typical jungle/woodland feel. Trees, foliage, and natural terrain dominate. Full of natural obstacles such as trees, rocks and various medieval structures which act as collision points for the player and the enemies. Thanks to it's design, the enemies may blend more into the environment, making visibility and movement more meaningful. The background and “walls” or map edges might be tree lines, forest ridges, or dense vegetal growth to reinforce the forest aesthetic.

Gameplay Feel & Challenges

  • Because it’s the first and only playble map at the start, the difficulty in the Forest is relatively low in an early game. In the first waves of hostile NPCs which you always encounter are simple goblins which can be killed in one hit with all of the starting weapons.
  • The forest is the “gateway” biome. Meaning you will learn the movement, mechanics, explore, and unlock upgrades before unlocking more demanding environments and challenges

Progression & Bosses

  • Each forest stage ends with a boss fight. Once defeated, a teleporter or portal appears (if your tier allows moving forward) which lets you advance to the next stage.
  • To reach the Desert map, reach the second stage of the Forest Tier 2 using CL4NK that unlocks access to the Desert map which can now be selectable in the main menu before a new run.
Mini bosses
Bosses