Ogre: Difference between revisions
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| name = Ogre | | name = Ogre | ||
| image = Ogre.png | | image = Ogre.png | ||
| unlock = Kill 15,000 Goblins and get the Axe | | unlock = Kill 15,000 Goblins and get the Axe. | ||
| weapon = [[Axe]] | | weapon = [[Axe]] | ||
| blessing = Gain 1% damage per level. | | blessing = Gain 1% damage per level. | ||
| role = Bruiser | | role = Bruiser | ||
| max_hp = 140 (+40) | | max_hp = 140 (+40) | ||
| armor = 6% (+6%) | | armor = 6% (+6%) | ||
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* Default weapon: [[Axe]] | * Default weapon: [[Axe]] | ||
* RNG Blessing: +1% Damage per level | * RNG Blessing: +1% Damage per level | ||
* Role: | * Role: Bruiser | ||
== Strategy Tips == | == Strategy Tips == |
Revision as of 21:32, 2 October 2025
Ogre is an unlockable character in Megabonk.
It requires defeating **15,000 Goblins**. Ogre starts with the Axe and focuses on pure damage scaling.
How to Unlock
- Defeat 15,000 Goblins across your runs.
- Once achieved, purchase Ogre from the Unlocks tab in the Main Menu.
Traits
- Default weapon: Axe
- RNG Blessing: +1% Damage per level
- Role: Bruiser
Strategy Tips
- Ogre thrives in builds that maximize damage output and cleave potential.
- Works well with Area of Effect upgrades and melee synergies.
- Benefits from defensive boosts since high damage often draws enemy focus.
Playable Characters in Megabonk |
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