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= Version 1.0.12 Patch Notes =
= Version 1.0.12 Patch Notes =
 
'''Release Date:''' October 8, 2025
'''Release Date:''' October 8, 2025
'''Title:''' Leaderboard Fix & Final Swarm Update
'''Title:''' Leaderboard Fix & Final Swarm Update


== Overview ==
== Overview ==
This update focuses on leaderboard stability, improved late-game pacing, and several important bug fixes.
This update focuses on '''leaderboard security''', '''late-game balance''', and '''performance improvements'''.
It also introduces performance optimizations, balance adjustments, and new visual/audio additions.
The patch introduces new Final Swarm mechanics, bug fixes related to crashes, and various weapon and tome balance adjustments.


== TL;DR ==
== TL;DR ==
* Leaderboards fixed and secured.
* Leaderboards fixed and secured
* Final Swarm reworked to prevent extremely long runs.
* Final Swarm redesigned to prevent extremely long runs
* Fixed an issue where crashes or Alt+F4 could corrupt save files.
* Fixed an issue where crashes or Alt+F4 could corrupt save files
* Weapon duration logic improved for more consistent projectile behavior.
* Weapon duration logic improved for consistent projectile behavior
* Major balancing changes to multiple items and abilities.
* Several buffs and nerfs applied
 
----
 
== Buffed ==
* '''[[Chaos Tome]]''' reward bonus increased by '''50%'''
* '''[[Black Hole]]''' default size increased by '''20%'''
* '''[[Bush]] – Marksman Passive''' cooldown scales better (−0.4 s every 10 levels, caps at 1 s at level 100)
* '''[[Dexecutioner]]''', '''[[Axe]]''', '''[[Sword]]''' projectile behavior improved under high duration
* '''Projectile weapons (general)''' more reliable firing and fewer dead projectiles
 
== Nerfed ==
* '''[[XP Tome]]''' XP gain reduced '''9% → 7%'''
* '''[[Black Hole]]''' proc coefficient reduced '''0.9 → 0.7''' to match [[Sword]], [[Axe]], [[Aura]]
* '''[[Joes Dagger|Joe’s Dagger]]''' max damage scaling capped at '''200 per minute × number of daggers'''
* '''Rolly Bones''' enemies made slower to reduce Desert exploit potential
 
== Fixed ==
* Leaderboards exploits and instability
* Crash or Alt+F4 save corruption
* '''[[Spaceman]]''' passive XP scaling now functions correctly
* '''[[Black Hole]]''' hitbox size corrected
* Spiky Shield stacking behavior corrected
* FPS optimizations, especially with '''[[Dexecutioner]]''' and '''[[Black Hole]]'''


== Changelog ==
----


=== Final Swarm ===
== Changelog Details ==
* Reworked to make endgame runs shorter and more dynamic. 
 
* New ghost enemies now appear during the Final Swarm phase
=== Final Swarm Rework ===
* Survival difficulty increased; crowd control effects like Executions or [[Black Hole]]s are less dominant.
* Endgame pacing adjusted to avoid multi-hour survival runs
* New ghost enemies added to the Final Swarm phase
* Executes and crowd-control effects like [[Black Hole]] are less dominant


=== Game Updates ===
=== Game Updates ===
* Added '''[[Megachad]]’s Theme''' soundtrack
* Added '''[[Megachad]]’s Theme''' soundtrack
* Improved FPS performance when using '''[[Dexecutioner]]''' and '''[[Black Hole]]''' abilities.
* General FPS improvements in effect-heavy scenarios


=== Stability & Other Fixes ===
=== Stability ===
* Fixed a rare issue causing save file corruption after crashes or forced exits. 
* Improved save-file protection and crash recovery
* General optimization and performance improvements.
* Other minor optimizations


=== Bug Fixes ===
----
* '''[[Spaceman]]’s passive''' now correctly increases XP per level. 
* Fixed '''[[Black Hole]]''' hitboxes being significantly larger than intended. 
* Fixed '''Spiky Shield''' stacking issues. 
* Adjusted projectile duration logic — weapons like [[Dexecutioner]], [[Axe]], and [[Sword]] now behave consistently at high duration values. 
  * This change improves projectile reliability and boosts most weapon types.


=== Balancing ===
== Leaderboards ==
* '''[[Chaos Tome]]:''' Reward bonus increased by 50%. 
* Backend security hardened to prevent manipulation
* '''Rolly Bones''' enemies (Desert) now move slower. 
* Temporarily removed All Leaderboards button pending character-specific boards
* '''[[Black Hole]]:''' 
* Global anti-cheat list added, flagged players hidden from leaderboards
  * Base size increased by 20%. 
  * Proc coefficient reduced from 0.9 → 0.7 to match similar weapons ([[Sword]], [[Axe]], [[Aura]], etc.). 
  * (Proc Coefficient = multiplier for effects like [[Moldy Cheese]] or [[Spicy Meatball]].)
* '''[[Bush]]’s Passive – Marksman:''' Cooldown reduced by 0.4s per 10 levels (from 5s base → 1s at level 100). 
* '''[[Joes Dagger|Joe’s Dagger]]:''' Max damage scaling capped at 200 per minute (per dagger). Prevents excessive late-game scaling. 
* '''[[XP Tome]]:''' XP gain reduced from 9% → 7%. 
  * Change based on community feedback; subject to future adjustment.


=== Leaderboards ===
----
* Fixed exploits that allowed players to disrupt leaderboards. 
* Temporarily removed the '''All Leaderboards''' button (planned to return with character-specific boards). 
* Added global anti-cheat list – flagged players will no longer appear on leaderboards.


=== Future Updates ===
== Future Updates ==
Planned features currently in development include:
Planned and in progress:
* Adjustable opacity for particles and projectiles. 
* Particle and projectile opacity setting
* Full-size map with fog of war
* Full-sized map with fog of war
* Expanded tooltip details (e.g., weapon and stat information). 
* Expanded hover tooltips for weapons and stats
* In-game quest tracking and pinning options. 
* In-game quest tracking and pinning


Longer-term goals:
Longer-term goals:
* Multiplayer support. 
* Multiplayer
* Additional maps, items, characters, and weapons.
* Additional maps, items, weapons, and characters


----
----


''Version 1.0.12 focuses on fixing leaderboard issues, improving late-game pacing, and preparing the foundation for future content updates.''
''Version 1.0.12 improves stability, fixes leaderboards, and sets the stage for larger content updates.''


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Revision as of 15:37, 8 October 2025

Version 1.0.12 Patch Notes

Release Date: October 8, 2025 Title: Leaderboard Fix & Final Swarm Update

Overview

This update focuses on leaderboard security, late-game balance, and performance improvements. The patch introduces new Final Swarm mechanics, bug fixes related to crashes, and various weapon and tome balance adjustments.

TL;DR

  • Leaderboards fixed and secured
  • Final Swarm redesigned to prevent extremely long runs
  • Fixed an issue where crashes or Alt+F4 could corrupt save files
  • Weapon duration logic improved for consistent projectile behavior
  • Several buffs and nerfs applied

Buffed

  • Chaos Tome reward bonus increased by 50%
  • Black Hole default size increased by 20%
  • Bush – Marksman Passive cooldown scales better (−0.4 s every 10 levels, caps at 1 s at level 100)
  • Dexecutioner, Axe, Sword projectile behavior improved under high duration
  • Projectile weapons (general) more reliable firing and fewer dead projectiles

Nerfed

  • XP Tome XP gain reduced 9% → 7%
  • Black Hole proc coefficient reduced 0.9 → 0.7 to match Sword, Axe, Aura
  • Joe’s Dagger max damage scaling capped at 200 per minute × number of daggers
  • Rolly Bones enemies made slower to reduce Desert exploit potential

Fixed

  • Leaderboards exploits and instability
  • Crash or Alt+F4 save corruption
  • Spaceman passive XP scaling now functions correctly
  • Black Hole hitbox size corrected
  • Spiky Shield stacking behavior corrected
  • FPS optimizations, especially with Dexecutioner and Black Hole

Changelog Details

Final Swarm Rework

  • Endgame pacing adjusted to avoid multi-hour survival runs
  • New ghost enemies added to the Final Swarm phase
  • Executes and crowd-control effects like Black Hole are less dominant

Game Updates

  • Added Megachad’s Theme soundtrack
  • General FPS improvements in effect-heavy scenarios

Stability

  • Improved save-file protection and crash recovery
  • Other minor optimizations

Leaderboards

  • Backend security hardened to prevent manipulation
  • Temporarily removed All Leaderboards button pending character-specific boards
  • Global anti-cheat list added, flagged players hidden from leaderboards

Future Updates

Planned and in progress:

  • Particle and projectile opacity setting
  • Full-sized map with fog of war
  • Expanded hover tooltips for weapons and stats
  • In-game quest tracking and pinning

Longer-term goals:

  • Multiplayer
  • Additional maps, items, weapons, and characters

Version 1.0.12 improves stability, fixes leaderboards, and sets the stage for larger content updates.

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