Jump to content

V1.0.49

From Megabonk Wiki

Megabonk v1.0.49 Patch Notes

New Stuff

Buffed & Nerfed Summary

Buffed
  • Dicehead - Passive reward multiplier increased (50% → 75%) and minimum reward (4% → 6%).
  • Beefy Ring - Now scaled with overheal.
  • Power Gloves - Increased base damage, radius and decreased the minimum cooldown.
  • Brass Knuckles - Base radius increase (7 → 8).
  • Golden Sneakers - Now gain twice as much gold per meter travelled (0.05 → 0.1).
  • Bob's Light - Now has a higher chance to one-shot Red Ghosts (15% → 33%).
  • Roberto - Now takes longer to go from 60 → 120 seconds.
  • Unstable Transfusion - Chance to apply Bloodmark (27% → 35).
  • Giant Fork - By default a megacrit does 4x damage, but this now increases by 0.15 per stack of forks.
  • Clover - Gives more luck (7.5% → 10%).
  • Luck Tome - Gives more luck (7% → 8%).
Nerfed
  • Fox – Passive luck decreased (2% → 1.5% luck per level).
  • Pot (Stainless Steel) - Now only affects weapons and gives diminishing returns per amount stacked.
  • Credit Card Green - Each card now increases chest prices by 10%.
  • Kevin - Moved up one tier in rarity (Rare → Epic).

Balancing

  • Wizard's Hat: A new item that functions as a pot but for Tomes.
  • Pot (Stainless Steel): Now only affects weapons and gives diminishing returns per amount stacked. It starts normally at 10 extra level to your weapons, and gives one less level per stack. So your 9th pot or more will only give +2 max levels for weapons. +2 is the minimum amount.
  • Roberto: It now takes longer to go from 60 -> 120 seconds. Previously it increased by 5s every chest, but now it only increases by 2.5s
  • Golden Shield: Now gives more gold upon taking damage, however if the damage is from Kevin or Leeching Crystal, the gold is reduced.

Game

  • Removed Silver Gain from Charge Shrines, Chaos Tome and Diceheads passive.
  • Removed Jump Height from Chaos Tome and Diceheads passive

Other

  • Updated the Press Kit on Itch for any content creators who want the new item icons or whatever.
  • Buh's passive "Bullseye" now shows as its own damage source at the end screen, instead of showing as Sniper damage

Bugs

  • Fixed a bug where Kevin and Leeching Crystal didn't proc Megachad's Flex passive.
  • Fixed a bug where you could reset as you exited the crypt to get a time of 0 seconds (thanks snek...).
  • Fixed a bug where Cursed Grabbies didn't proc like it should.
  • Fixed a bug where if a Micowave took away a maxed item, you could no longer get more of that item. Now, if you microwave a maxed item, that item is added back to the item pool.
  • Fixed a bug where Steam Rich Presence didn't show your level properly (the text that shows what your friend is playing on Steam).
  • Fixed a bug where Ninja's passive didn't display correctly at the end screen.
  • Fixed a bug where the screen stayed dark after killing Big Bob right after he did his darkness attack.
  • Fixed a bug where if you had custom music playing and reset, music would not work anymore.

Dev Note

Alright imma go celebrate christmas now im late to the dinner uh oh cya.

Navigation