Bandit: Difference between revisions
Appearance
Added the trivia section to Bandit. |
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| unlock = Find and defeat Bandit in the Desert and get the Dexecutioner | | unlock = Find and defeat Bandit in the Desert and get the Dexecutioner | ||
| weapon = [[Dexecutioner]] | | weapon = [[Dexecutioner]] | ||
| blessing = | | blessing = +1% Attack Speed per level. | ||
| role = Melee / Assassin | | role = Melee / Assassin | ||
| evasion = 10% (+9%) | | evasion = 10% (+9%) | ||
| Line 21: | Line 21: | ||
== Traits == | == Traits == | ||
* Default weapon: [[Dexecutioner]] | * Default weapon: [[Dexecutioner]] | ||
* | * Flowstate: +1% Attack Speed per level. | ||
* Role: Melee / Assassin | * Role: Melee / Assassin | ||
Revision as of 01:01, 20 October 2025
Bandit is an unlockable character in Megabonk.
He becomes available after being defeated in the Desert. Bandit starts with the Dexecutioner, favoring quick melee combat.
How to Unlock
Traits
- Default weapon: Dexecutioner
- Flowstate: +1% Attack Speed per level.
- Role: Melee / Assassin
Strategy Tips
- Bandit thrives in close combat situations with fast melee bursts.
- Works best with builds enhancing Critical Chance and melee damage.
- Keep moving to avoid getting overwhelmed during melee engagements.
Trivia
- Bandit's appearance is a direct reference to the character Zorro , a fictional character created in 1919 used in many works of popular culture. Zorro is also depicted as a desert-dwelling bandit, similar to the Bandit's location in the game.
| Playable Characters in Megabonk |
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