V1.0.41
Appearance
Megabonk v1.0.41 Patch Notes
New Stuff
- Map: Graveyard
- Character: Roberto
- Legendary Item: Pot (Stainless Steel)
- Legendary Item: Snek
- Epic Item: Bob's Light
- Rare Item: Pumpkin
- Common Item: Old Mask
- Feature: Console
Buffed & Nerfed Summary
- Buffed
- Dicehead - Passive minimum reward potential(0.02 → 0.04).
- Chunkers - Now start with one more projectile.
- Amog - Passive now increases in radius every level, from 4 → 12 over 220 levels.
- Calcium - Decreased momentum loss per hit (50% → 25%).
- Poison Flask - Starting projectile speed increased (12 → 16)
- Dragon's Breath - Now has 200% faster rotation speed, and automatically targets enemies instead of following the player rotation.
- Nerfed
- Cursed Grabbies - Now has a proc per tick limit of 250.
- Noelle - Passive reduced (1% → 0.75%) and damage per frozen enemy (2% → 1.5%).
Balancing
- Dicehead: Passive minimum reward potential(0.02 → 0.04). Previously it was always 4. Also gain 1% Posion Damage per level.
- Amog: Passive now increases in radius every level, from 4 to 12 over 220 levels. Previously it was always 4. Also gain 1% Posion Damage per level.
- Calcium: Instead of losing half of his momentum upon taking damage, he now looses about 25%, which decreases the higher you level up. At level 110 (max) you lose about 6.6%.
- Cursed Grabbies: Now has a proc per tick limit of 250. Similar items (Spicy Meatball, Ice Cube, etc) already have a limit like this (at 50). It's to improve FPS, but it is probably a slight nerf to Cursed Grabbies if you're veeeryy late game.
- Dragon's Breath: Damage buff (15 → 16), duration buff (1s → 1.5s) and damage upgrade offer also buffed (3 → 4).
- Noelle: Passive gives less size per level (1% → 0.75%) and the damage she gains per frozen enemy has also been reduced a bit (2% → 1.5%).
- "Caveman" bug: Tried to fix the "caveman" bug / exploit where you could hide in caves and enemies wouldn't be able to spawn close to you or reach you.
- Max Silver Multiplier: In Final Swarm has changed from 16x -> 8x. People seem to have way too much silver, so it doesn't make sense to have such a high multiplier anyway.
- CC cap: Final swarm ghosts will start increasing their speed after 20 minutes have passed. Also, normally, an enemy can only be stunned or frozen 15 times (CC cap) before it becomes immune. After this update, starting at 20 minutes, the CC cap will slowly decrease until they can no longer be stunned or frozen.
New Settings
- Advanced Settings: Will enable certain settings that most players don't need to use. This is disabled by default to avoid making the settings cluttered for new players.
- Shrine Counter: Shows you how many of each shrine is available, and how many you have used
Advanced Settings
- Show HUD: Shwo or hide the HUD
- Skip Chest Animation: Skips the chest animation. Note: You won't be able to banish items from chests if you use this setting.
- Skip Portal Animation: Skips portal spawn animation (on stage 1)
- Enable Silver Pots: Enable / Disable silver pots (Ghost Item in shambles if you do this)
- Show Item Feed: Show what items you picked up in a feed at the left side of the screen.
Console
- You can press f10 to open the console.
- At the moment, this is only really used to set a specific seed for the dungeon if you wanna speedrun it or something.
- Type "help" in the console to see all the commands and how to use them.
Bugs
- Fixed a bug where Giant Fork's Megacrit didn't work.
- Fixed a bug where you could buy items you didnt have unlocked.
- Fixed a bug where Frost Walker reset opacity when changing attack speed.
- Fixed a bug where Holy Book was not affected by Particle Opacity.
- Fixed weird text popup when trying to microwave an item that has already hit its max cap (for example Overpowered Lamp).
- Fixed a "bug" where you could just use the full map on the Blind Challenge.
- Fixed a bug where you could reset as you teleported to the next stage to keep your progress and not move to the next stage.
- Fixed a bug where you got an error if you banished every item except one in a specific rarity and then talked to a shady guy.
Dev Note
Lemme know what you think, i hope you like it :)