Bow: Difference between revisions
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== Upgrades == | == Upgrades == | ||
* Projectile Count | * '''Damage''' | ||
* Projectile Speed | * '''Projectile Count''' | ||
* Size | * '''Projectile Speed''' | ||
* Crit Chance | * '''Size''' | ||
* Crit Damage | * '''Crit Chance''' | ||
* '''Crit Damage''' | |||
== Related Unlocks: == | == Related Unlocks: == | ||
{{WeaponNav}} | {{WeaponNav}} | ||
Revision as of 12:25, 15 October 2025
The Bow is one of the primary starter weapons available at the beginning of Megabonk. It fires a piercing arrow at enemies. This is the default weapon of Robinette.
Upgrading the Projectile Quantity causes more arrows to be fired at once, in a horizontal cone shape.
Strategy and Synergies
- Tomes:
- Size Tome - Increase the size and range of arrows, allows for more enemies to be hit.
- Quantity Tome - Increases the amount of arrows per attack, allowing for a wide AoE.
- Cooldown Tome - Faster attacks combined with piercing arrows is a great combo.
- Projectile Speed is generally the lowest priority upgrade.
- The Size upgrade also increases the arrow range as a result of bigger arrows.
Upgrades
- Damage
- Projectile Count
- Projectile Speed
- Size
- Crit Chance
- Crit Damage
