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Created page with "{{Infobox_weapon | name = Aura | image = Aura.png | type = Area | description = Damages enemies in an area around the player. | unlock = Don't take any damage for 2 consecutive minutes. | upgrades = Damage, Size | silver = 1 | special = Constant area-of-effect damage }} The '''Aura''' is an unlockable weapon in ''Megabonk'' that continuously damages enemies in a radius around the player. Unlike projectile weapons, Aura provides consistent protection and chip..."
 
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{{Infobox_weapon
{{#seo:
|description=Complete guide to the Aura weapon in Megabonk. Learn how to unlock the Aura by surviving without damage, its unique upgrade path, stats, and strategies.
|image=Aura.png
}}
{{Infobox weapon
| name = Aura
| name = Aura
| image = Aura.png
| image = Aura.png
| type = Area
| type = Area of Effect (AoE)
| description = Damages enemies in an area around the player.
| description = Damages enemies in a persistent area around you.
| unlock = Don't take any damage for 2 consecutive minutes.
| unlock = Survive for 2 consecutive minutes without taking damage.
| upgrades = Damage, Size
| upgrades = Damage, Size
| silver = 1
| silver = 1
| special = Constant area-of-effect damage
| special = Does not benefit from "Projectile Count" upgrades.
}}
}}


The '''Aura''' is an unlockable [[Weapons|weapon]] in ''Megabonk'' that continuously damages enemies in a radius around the player. Unlike projectile weapons, Aura provides consistent protection and chip damage without requiring aim.
The '''Aura''' is an unlockable [[Weapons|weapon]] in ''Megabonk'' that provides constant, close-range area damage. It is one of the most consistent weapons due to its limited upgrade pool, making it a reliable choice for players who prefer a straightforward damage-dealing playstyle.


== How to Unlock ==
== How to Unlock ==
To unlock the Aura, players must survive for **two consecutive minutes without taking any damage**.
To unlock the Aura, the player must survive for '''2 consecutive minutes''' in a single run without taking any damage. The timer is not cumulative.


* This challenge is easiest on the '''first Forest stage''', where enemy density and aggression are lower.
This is most easily achieved on the '''first Forest stage''' where enemies are slower and less numerous. Keeping a safe distance from swarms is key to completing this challenge. After the condition is met, it must be purchased from the '''Unlocks''' tab for 1 Silver.
* Playing cautiously, avoiding swarms, and keeping distance from ranged enemies helps complete the requirement.
* After completion, Aura becomes available for purchase in the '''Unlocks''' tab for 1 Silver.


== Strategy and Synergies ==
== Strategy and Synergies ==
Aura excels at **close-quarters defense**, making it especially effective against swarming enemies.
Aura's primary strength and weakness is its simplicity. With only two possible upgrades (Damage and Size), it has the highest probability of receiving a damage boost on every level-up, but it does not benefit from many common upgrades.


* Works best with characters who benefit from aggressive melee positioning.
* '''Consistent Damage:''' Since the only non-damage upgrade is Size, you are almost guaranteed to be offered a Damage upgrade at every level. This makes its power curve very reliable.
* Since Aura ignores projectile upgrades, it levels consistently with Damage and Size, ensuring reliable growth.
* '''Positioning is Key:''' As a close-range weapon, Aura requires you to be near enemies. Items and Tomes that grant Movement Speed are highly valuable for staying safe while dealing damage.
* Pairs well with defensive tomes like [[Armor Tome]] and sustain effects from items or [[Bloody Tome]].
* '''Key Synergies:'''
** '''Size Upgrades:''' This is the most important upgrade for Aura, as it directly increases its effective range, allowing you to hit more enemies and stay safer.
** '''[[Megachad]] (Character):''' Aura is the default weapon of Megachad, creating a perfect synergy. Megachad's ability to stun enemies and block damage allows him to stay in close range, where Aura thrives.


== Upgrades ==
== Upgrades ==
Aura can receive the following upgrades: 
The Aura has the most limited upgrade pool in the game, which makes it very consistent.
* Damage
* '''Damage'''
* Size
* '''Size'''


Its simplicity makes Aura a very consistent weapon, guaranteeing steady damage scaling every level.
''Note: Upgrades that increase '''Projectile Count''' have no effect on the Aura weapon.''


{{WeaponNav}}
{{WeaponNav}}


[[Category:Weapons]]
[[Category:Weapons]]
{{#seo:
|description=Aura is a weapon in Megabonk that deals constant area damage. Unlock it by avoiding damage for 2 minutes. Reliable and simple for early builds.
}}

Revision as of 19:53, 29 September 2025


Aura
Aura
Aura
Type Area of Effect (AoE)
Description Damages enemies in a persistent area around you.
Unlock Survive for 2 consecutive minutes without taking damage.
Upgrades With Damage, Size
Silver Reward 1
Special Effect Does not benefit from "Projectile Count" upgrades.


The Aura is an unlockable weapon in Megabonk that provides constant, close-range area damage. It is one of the most consistent weapons due to its limited upgrade pool, making it a reliable choice for players who prefer a straightforward damage-dealing playstyle.

How to Unlock

To unlock the Aura, the player must survive for 2 consecutive minutes in a single run without taking any damage. The timer is not cumulative.

This is most easily achieved on the first Forest stage where enemies are slower and less numerous. Keeping a safe distance from swarms is key to completing this challenge. After the condition is met, it must be purchased from the Unlocks tab for 1 Silver.

Strategy and Synergies

Aura's primary strength and weakness is its simplicity. With only two possible upgrades (Damage and Size), it has the highest probability of receiving a damage boost on every level-up, but it does not benefit from many common upgrades.

  • Consistent Damage: Since the only non-damage upgrade is Size, you are almost guaranteed to be offered a Damage upgrade at every level. This makes its power curve very reliable.
  • Positioning is Key: As a close-range weapon, Aura requires you to be near enemies. Items and Tomes that grant Movement Speed are highly valuable for staying safe while dealing damage.
  • Key Synergies:
    • Size Upgrades: This is the most important upgrade for Aura, as it directly increases its effective range, allowing you to hit more enemies and stay safer.
    • Megachad (Character): Aura is the default weapon of Megachad, creating a perfect synergy. Megachad's ability to stun enemies and block damage allows him to stay in close range, where Aura thrives.

Upgrades

The Aura has the most limited upgrade pool in the game, which makes it very consistent.

  • Damage
  • Size

Note: Upgrades that increase Projectile Count have no effect on the Aura weapon.