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| effect  = Increases overall Armor, reducing incoming damage.
| effect  = Increases overall Armor, reducing incoming damage.
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The '''Armor Tome''' is a defensive Tome in ''Megabonk'' that increases a character’s total '''Armor'''. Higher armor reduces the damage taken from enemy hits, making it an essential option for tanky and survival-focused builds. It is not available by default and must be unlocked by fulfilling specific conditions.
The '''Armor Tome''' is a defensive Tome in ''Megabonk'' that increases a character’s total '''Armor'''. Higher armor reduces the damage taken from enemy hits, making it an essential option for tanky and survival-focused builds. It is not available by default and must be unlocked by fulfilling specific conditions.


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== How to Unlock ==
== How to Unlock ==
* Unlock requirement: **Kill 5,000 enemies as Sir Oofie**.   
* Unlock requirement: '''Kill 5,000 enemies as Sir Oofie'''.   
This makes it one of the Tomes that requires a specific character to farm enemies in order to obtain.
This makes it one of the Tomes that requires a specific character to farm enemies in order to obtain.


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* '''[[Cursed Tome]]:''' Increased enemy density pairs well with extra durability, allowing you to survive waves that would overwhelm glass-cannon builds.
* '''[[Cursed Tome]]:''' Increased enemy density pairs well with extra durability, allowing you to survive waves that would overwhelm glass-cannon builds.


== Strategy ==
== Strategy Tips ==
* Best suited for defensive or hybrid builds that prioritize survival.   
* Best suited for defensive or hybrid builds that prioritize survival.   
* Effective in long boss fights where incoming damage is sustained over time.   
* Effective in long boss fights where incoming damage is sustained over time.   
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* Works best when combined with sustain or mitigation, rather than as a stand-alone defensive layer.   
* Works best when combined with sustain or mitigation, rather than as a stand-alone defensive layer.   


{{TomeNav}}
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{{#seo:
|description=Armor Tome in Megabonk. Learn its effects, stat upgrades, synergies, and how to unlock it by defeating 5,000 enemies as Sir Oofie.
|description=Armor Tome in Megabonk. Learn its effects, stat upgrades, synergies, and how to unlock it by defeating 5,000 enemies as Sir Oofie.
}}
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Latest revision as of 12:58, 2 October 2025

Armor Tome
Armor Tome tome
Armor Tome
Stat Armor
Base upgrade +12%
How to unlock Kill 5,000 enemies as Sir Oofie
Max level 99
Effect Increases overall Armor, reducing incoming damage.

The Armor Tome is a defensive Tome in Megabonk that increases a character’s total Armor. Higher armor reduces the damage taken from enemy hits, making it an essential option for tanky and survival-focused builds. It is not available by default and must be unlocked by fulfilling specific conditions.

Overview

  • Stat: Armor
  • Base upgrade per level: +12%
  • Max level: 99
  • Category: Defensive Tome

Effects

  • Each level grants +12% Armor.
  • Damage taken from all sources is reduced proportionally.
  • Particularly valuable when combined with other forms of sustain such as Regen Tome, Shield Tome, and Bloody Tome.

How to Unlock

  • Unlock requirement: Kill 5,000 enemies as Sir Oofie.

This makes it one of the Tomes that requires a specific character to farm enemies in order to obtain.

Synergies

  • Shield Tome: Armor extends shield life by reducing incoming damage before HP is lost.
  • Thorns Tome: Taking more hits while being tanky lets you reflect more consistent damage.
  • Regen Tome / Bloody Tome: Armor slows down damage intake, giving regeneration and lifesteal more time to restore HP.
  • Cursed Tome: Increased enemy density pairs well with extra durability, allowing you to survive waves that would overwhelm glass-cannon builds.

Strategy Tips

  • Best suited for defensive or hybrid builds that prioritize survival.
  • Effective in long boss fights where incoming damage is sustained over time.
  • Useful for beginners struggling with survivability before mastering dodge mechanics.
  • Investing heavily in Armor Tome can sometimes reduce the need for constant evasive play.

Notes

  • Armor reduction scales linearly per level, but its real effectiveness depends on enemy DPS and how often you take hits.
  • Works best when combined with sustain or mitigation, rather than as a stand-alone defensive layer.