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Created page with "{{Infobox tome | name = Cursed Tome | image = Cursed_Tome.png | stat = Difficulty | upgrade = +3.5% | unlock = Beat the Stage Boss in under 5 minutes | max = 99 | effect = Increases enemy quantity, health, speed, and strength; raises overall difficulty for higher rewards. }} The '''Cursed Tome''' is one of the most challenging Tomes in ''Megabonk''. Instead of giving direct player benefits, it increases the difficulty of the game by scaling enemy stats and..."
 
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| unlock  = Beat the Stage Boss in under 5 minutes
| unlock  = Beat the Stage Boss in under 5 minutes
| max    = 99
| max    = 99
| effect  = Increases enemy quantity, health, speed, and strength; raises overall difficulty for higher rewards.
| effect  = Makes the game harder by spawning more enemies with higher health, speed and damage. In return you get more XP and drops.
}}
}}
 
The '''Cursed Tome''' is basically the "hard mode" button in '''Megabonk'''. Instead of buffing you, it buffs the enemies. They come faster, hit harder and there are a lot more of them. The upside is that all this chaos gives you way more XP and loot if you can survive.
The '''Cursed Tome''' is one of the most challenging Tomes in ''Megabonk''. Instead of giving direct player benefits, it increases the difficulty of the game by scaling enemy stats and density. In return, players gain access to more XP, drops, and progression potential. It is considered a “hard mode” Tome and is typically chosen by advanced players seeking greater rewards.


== Overview ==
== Overview ==
Line 15: Line 14:
* '''Base upgrade per level:''' +3.5%   
* '''Base upgrade per level:''' +3.5%   
* '''Max level:''' 99   
* '''Max level:''' 99   
* '''Category:''' Challenge / Risk–Reward  
* '''Category:''' Challenge Tome  


== Effects ==
== Effects ==
* Raises enemy '''quantity''', '''health''', '''speed''', and '''damage strength'''.
* Enemies spawn in bigger numbers and scale in health, speed and strength. Higher enemy spawn rate = more XP drops.
* Each level compounds the challenge, escalating enemy waves significantly. 
* Runs feel way more intense once you start stacking levels of this Tome.
* The benefit comes indirectly—more enemies and tougher fights result in more XP and drops.
 
<div style="margin:0 auto;overflow:auto;width:auto;max-width:100%">
{| class="wikitable"
|+ Difficulty per level
|-
! style="background-color: #20854b;" | Common
! style="background-color: #0c5582;" | Uncommon
! style="width: 60px; background-color: #7e0079;" | Rare
! style="width: 60px; background-color: #7e1011;" | Epic
! style="background-color: #897900;" | Legendary
|-
| style="background-color: #0c321c;" | 4%
| style="background-color: #021420;" | 4%
| style="background-color: #200020;" | 5%
| style="background-color: #200607;" | 6%
| style="background-color: #322e02;" | 7%
|-
|}</div>
 
Despite the initial level of this tome saying it gives 3.5%, it seems to give 4% as another common level will result in 8% total Difficulty gained rather than the expected 7%.


== How to Unlock ==
== How to Unlock ==
* Unlock requirement: '''Beat the Stage Boss in under 5 minutes'''.   
* Requirement: '''Beat a Stage Boss in under 5 minutes'''.   
This requires strong DPS and efficient movement to clear stages quickly before the time runs out.
This means you need solid DPS and good movement to clear fast.


== Synergies ==
== Synergies ==
* '''[[XP Tome]]:''' More enemies means more XP; pairs perfectly with extra XP scaling.   
* '''[[XP Tome]]:''' More enemies means way more XP, perfect combo for leveling quickly.   
* '''[[Attraction Tome]]:''' Crucial for quickly collecting the massive amounts of XP orbs that drop.   
* '''[[Attraction Tome]]:''' Lets you scoop up all the extra XP without wasting time or putting yourself in dangerous positions.   
* '''[[Regen Tome]] / [[Bloody Tome]]:''' Essential sustain to endure longer and denser waves.
* '''[[Agility Tome]]:''' Prevents enemies from becoming faster than you and makes it much easier to avoid getting surrounded.
* '''[[Damage Tome]] / [[Cooldown Tome]] / [[Quantity Tome]]:''' Offensive scaling helps offset the increased difficulty.   
* '''[[Damage Tome]] / [[Precision Tome]] / [[Cooldown Tome]] / [[Quantity Tome]]:''' Higher damage output will be extremely useful for surviving the hordes of enemies and tanky bosses you will be dealing with.   
* '''[[Agility Tome]]:''' Speed helps reposition and dodge in the chaos of larger swarms.
* '''[[Armor Tome]]:''' Armor is helpful in mitigating the high damage output of enemies at high difficulty.
* '''[[Regen Tome]] / [[Bloody Tome]]:''' Healing is useful when waves get overwhelming, however with enough difficulty enemies will kill you too quickly for these to have the chance to save you on their own. This can be mitigated by the Armor Tome or Armor bonuses gained from [[Charge Shrine| Charge Shrines]] or the [[Chaos Tome]].


== Strategy Tips ==
== Strategy Tips ==
* Only recommended once you have a strong grasp of core mechanics and a powerful build.   
* Don’t pick this Tome unless you’re confident in your build.   
* Stack defensive Tomes to avoid being overwhelmed by the stat scaling of enemies. 
* Make sure your build is capable of killing bosses and swarms before increasing difficulty too much or it may be the mistake that ends your run. Bosses in particular become much faster and deal massive damage at high difficulty. Armor + healing is also useful for surviving though you should not assume it will be enough to keep you alive on its own.
* Clear efficiency and mobility are key—bosses must be handled before the time limit for unlocks.
* Great for farming runs, as the increased density accelerates resource gain when controlled.


== Notes ==
== Notes ==
* Considered one of the “endgame” Tomes.   
* Feels like an endgame Tome.   
* Can be devastating if combined with poor sustain or mobility.   
* Some players love the challenge, others avoid it until they’re stacked.   
* Often used by speedrunners or players aiming to maximize loot in fewer runs.
* Amazing for farming, but brutal if your run is weak.


{{TomeNav}}
{{#seo:
{{#seo:
|description=Cursed Tome in Megabonk. Learn its effects on difficulty scaling, stat upgrades, synergies, and how to unlock it by defeating a Stage Boss in under 5 minutes.
|description=Cursed Tome in Megabonk. It makes the game harder but gives more XP and loot. Learn its effects, how to unlock it, and tips to survive the chaos.
}}
}}
[[Category:Tomes]]

Latest revision as of 08:38, 28 October 2025

Cursed Tome
Cursed Tome tome
Cursed Tome
Stat Difficulty
Base upgrade +3.5%
How to unlock Beat the Stage Boss in under 5 minutes
Max level 99
Effect Makes the game harder by spawning more enemies with higher health, speed and damage. In return you get more XP and drops.

The Cursed Tome is basically the "hard mode" button in Megabonk. Instead of buffing you, it buffs the enemies. They come faster, hit harder and there are a lot more of them. The upside is that all this chaos gives you way more XP and loot if you can survive.

Overview

  • Stat: Difficulty
  • Base upgrade per level: +3.5%
  • Max level: 99
  • Category: Challenge Tome

Effects

  • Enemies spawn in bigger numbers and scale in health, speed and strength. Higher enemy spawn rate = more XP drops.
  • Runs feel way more intense once you start stacking levels of this Tome.
Difficulty per level
Common Uncommon Rare Epic Legendary
4% 4% 5% 6% 7%

Despite the initial level of this tome saying it gives 3.5%, it seems to give 4% as another common level will result in 8% total Difficulty gained rather than the expected 7%.

How to Unlock

  • Requirement: Beat a Stage Boss in under 5 minutes.

This means you need solid DPS and good movement to clear fast.

Synergies

  • XP Tome: More enemies means way more XP, perfect combo for leveling quickly.
  • Attraction Tome: Lets you scoop up all the extra XP without wasting time or putting yourself in dangerous positions.
  • Agility Tome: Prevents enemies from becoming faster than you and makes it much easier to avoid getting surrounded.
  • Damage Tome / Precision Tome / Cooldown Tome / Quantity Tome: Higher damage output will be extremely useful for surviving the hordes of enemies and tanky bosses you will be dealing with.
  • Armor Tome: Armor is helpful in mitigating the high damage output of enemies at high difficulty.
  • Regen Tome / Bloody Tome: Healing is useful when waves get overwhelming, however with enough difficulty enemies will kill you too quickly for these to have the chance to save you on their own. This can be mitigated by the Armor Tome or Armor bonuses gained from Charge Shrines or the Chaos Tome.

Strategy Tips

  • Don’t pick this Tome unless you’re confident in your build.
  • Make sure your build is capable of killing bosses and swarms before increasing difficulty too much or it may be the mistake that ends your run. Bosses in particular become much faster and deal massive damage at high difficulty. Armor + healing is also useful for surviving though you should not assume it will be enough to keep you alive on its own.

Notes

  • Feels like an endgame Tome.
  • Some players love the challenge, others avoid it until they’re stacked.
  • Amazing for farming, but brutal if your run is weak.