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Shotgun: Difference between revisions

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Tysken (talk | contribs)
I updated the unlock conditions and silver reward for the Shotgun as the information before was inaccurate (said it was a starter weapon).
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{{Infobox weapon|type=Area of Effect (AoE), Projectile|description=Fires a spread shot, stronger at close range. Can be manually aimed.}}
{{Infobox weapon|type=Area of Effect (AoE), Projectile|description=Fires a spread shot, stronger at close range. Can be manually aimed.|unlock=5% drop chance from breaking a Tumbleweed on Desert Stage 2|silver=2}}


The '''Shotgun''' is an unlockable [[Weapons|weapon]] in ''Megabonk'' that fire a spread of bullets at an enemy, with each pellet doing damage. This weapon fires in a 2 round burst before resetting its cycle.
The '''Shotgun''' is an unlockable [[Weapons|weapon]] in ''Megabonk'' that fire a spread of bullets at an enemy, with each pellet doing damage. This weapon fires in a 2 round burst before resetting its cycle.

Revision as of 14:41, 9 October 2025

Shotgun
Type Area of Effect (AoE), Projectile
Description Fires a spread shot, stronger at close range. Can be manually aimed.
Unlock 5% drop chance from breaking a Tumbleweed on Desert Stage 2
Upgrades With Damage
Silver Reward 2
Special Effect None


The Shotgun is an unlockable weapon in Megabonk that fire a spread of bullets at an enemy, with each pellet doing damage. This weapon fires in a 2 round burst before resetting its cycle.

Unlocked by interacting with Tumbleweed in Desert Tier 2, with a 5% drop chance.

Strategy and Synergies

  • Tomes:
    • Size Tome - Increases the size shotgun blast, hitting more enemies.
    • Knockback Tome - Can greatly increase the already high knockback of this weapon.
  • Projectile Count is not a priority on this weapon, as it does NOT increase the number of shots you do each cycle, but instead adds a pellet to each shotgun blast. You will still only do 2 bursts before resetting its attack cycle.

Upgrades