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* Enemies are pushed back further on hit.   
* Enemies are pushed back further on hit.   
* Helps melee fighters create space after striking.   
* Helps melee fighters create space after striking.   
* Makes projectile weapons better at controlling groups. 
 
<div style="margin:0 auto;overflow:auto;width:auto;max-width:100%">
{| class="wikitable"
|+ Knockback
|-
! style="background-color: #20854b;" | Common
! style="background-color: #0c5582;" | Uncommon
! style="width: 60px; background-color: #7e0079;" | Rare
! style="width: 60px; background-color: #7e1011;" | Epic
! style="background-color: #897900;" | Legendary
|-
| style="background-color: #0c321c;" | 20%
| style="background-color: #021420;" | 24%
| style="background-color: #200020;" | 28%
| style="background-color: #200607;" | 32%
| style="background-color: #322e02;" | 40%
|-
|}</div>


== How to Unlock ==
== How to Unlock ==

Revision as of 02:40, 28 October 2025

Knockback Tome
Knockback Tome tome
Knockback Tome
Stat Knockback
Base upgrade +20%
How to unlock Default (available at start)
Max level 99
Effect Increases the distance enemies are pushed back when hit, giving you more breathing room.

The Knockback Tome boosts how far enemies are pushed back when struck in Megabonk. Not all weapons apply knockback, but for those that do, it can make crowd control much easier and safer.

Overview

  • Stat: Knockback
  • Base upgrade per level: +20%
  • Max level: 99
  • Unlock: Default

Effects

  • Enemies are pushed back further on hit.
  • Helps melee fighters create space after striking.
Knockback
Common Uncommon Rare Epic Legendary
20% 24% 28% 32% 40%

How to Unlock

  • This Tome is unlocked by default.

No special condition is required.

Synergies

  • Agility Tome: Combine speed with knockback to kite enemies more effectively.
  • Cooldown Tome: Faster attacks apply knockback more often.
  • Damage Tome: Higher damage plus knockback keeps enemies from closing in.
  • Cursed Tome: More enemies make knockback more valuable for survival.

Strategy Tips

  • Great for defensive playstyles, especially when overwhelmed.
  • Works best with weapons that naturally knock enemies back.
  • If your weapon doesn’t apply knockback, this Tome has little to no effect.

Notes

  • Considered situational but very strong when it synergizes with your weapon choice.
  • Can make melee runs safer by keeping distance after each strike.