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== Effects ==
== Effects ==
* Grants passive HP recovery over time.
* Grants passive HP recovery over time. Your HP Regen stat is the exact amount of HP you will regenerate per minute.
* The regen stacks with other sustain effects.
* HP Regen is disabled by Bleed inflicted by Bark Vader or Juge Anubis. Poison inflicted by Scorpions does not disable HP Regen.
* Particularly useful in endurance runs where chip damage adds up. 
 
<div style="margin:0 auto;overflow:auto;width:auto;max-width:100%">
{| class="wikitable"
|+ HP Regen per upgrade
|-
! style="background-color: #20854b;" | Common
! style="background-color: #0c5582;" | Uncommon
! style="width: 60px; background-color: #7e0079;" | Rare
! style="width: 60px; background-color: #7e1011;" | Epic
! style="background-color: #897900;" | Legendary
|-
| style="background-color: #0c321c;" | 40
| style="background-color: #021420;" | 48
| style="background-color: #200020;" | 56
| style="background-color: #200607;" | 64
| style="background-color: #322e02;" | 80
|-
|}</div>


== How to Unlock ==
== How to Unlock ==

Revision as of 04:38, 28 October 2025

Regen Tome
Regen Tome tome
Regen Tome
Stat HP Regen
Base upgrade +40
How to unlock Default (available at start)
Max level 99
Effect Increases natural health regeneration, letting you recover HP over time during runs.

The Regen Tome improves your natural health regeneration in Megabonk. Each level increases the amount of HP you recover per minute, making it easier to survive long runs and recover from mistakes.

Overview

  • Stat: HP Regen
  • Base upgrade per level: +40
  • Max level: 99
  • Unlock: Default

Effects

  • Grants passive HP recovery over time. Your HP Regen stat is the exact amount of HP you will regenerate per minute.
  • HP Regen is disabled by Bleed inflicted by Bark Vader or Juge Anubis. Poison inflicted by Scorpions does not disable HP Regen.
HP Regen per upgrade
Common Uncommon Rare Epic Legendary
40 48 56 64 80

How to Unlock

  • This Tome is unlocked by default.

No special condition is required.

Synergies

  • Shield Tome: Shield buys time for HP regen to tick back up.
  • Bloody Tome: Extra sustain from lifesteal plus passive regen.
  • Armor Tome: Taking less damage makes regen more effective.
  • Cursed Tome: Higher enemy pressure makes sustain critical.

Strategy Tips

  • Works best if you can avoid constant damage, letting the regen kick in.
  • Strong defensive pick for learning players who struggle with mistakes.
  • Not as explosive as lifesteal but more reliable over time.

Notes

  • Consistent healing source that helps in all builds.
  • Scales nicely in long stages where downtime allows for full recovery.