Regen Tome: Difference between revisions
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→Synergies: Lifesteal has no real synergy with HP Regen, if anything they are stepping on each others toes by wasting potential on redundancy that just isn't as valuable as having more damage to prevent taking damage as often or ways to mitigate damage to make that healing more impactful. Shield seems like an odd synergy as if you can go long enough without taking hits for shield to regenerate, you should be able to just heal the health you have missing. |
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== Synergies == | == Synergies == | ||
* '''[[Armor Tome]]:''' Taking less damage makes Regen significantly more effective. | * '''[[Armor Tome]] / [[Evasion Tome]]:''' Taking less damage/taking damage less often makes Regen significantly more effective. | ||
* '''[[Cursed Tome]]:''' Higher enemy pressure makes having a source of healing much more important. | * '''[[Cursed Tome]]:''' Higher enemy pressure makes having a source of healing much more important. | ||
Latest revision as of 04:47, 28 October 2025
The Regen Tome improves your natural health regeneration in Megabonk. Each level increases the amount of HP you recover per minute, making it easier to survive long runs and recover from mistakes.
Overview
- Stat: HP Regen
- Base upgrade per level: +40
- Max level: 99
- Unlock: Default
Effects
- Grants passive HP recovery over time. Your HP Regen stat is the exact amount of HP you will regenerate per minute.
- HP Regen is disabled by Bleed inflicted by Bark Vader or Juge Anubis. Poison inflicted by Scorpions does not disable HP Regen.
| Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|
| 40 | 48 | 56 | 64 | 80 |
How to Unlock
- This Tome is unlocked by default.
No special condition is required.
Synergies
- Armor Tome / Evasion Tome: Taking less damage/taking damage less often makes Regen significantly more effective.
- Cursed Tome: Higher enemy pressure makes having a source of healing much more important.
Strategy Tips
- Works best if you can avoid constant damage, letting the regen kick in.
- Strong defensive pick for learning players who struggle with mistakes.
- Not as explosive as lifesteal but more reliable over time.
Notes
- Consistent healing source that helps in all builds.
- Scales nicely in long stages where downtime allows for full recovery.
