Bloody Tome: Difference between revisions
Appearance
No edit summary |
|||
| Line 19: | Line 19: | ||
* Each level increases the chance to heal 1 HP when you hit an enemy. | * Each level increases the chance to heal 1 HP when you hit an enemy. | ||
* Above 100% lifesteal chance, healing for 1 HP becomes guaranteed, with an additional chance to heal up to a total of 2 HP on a single hit. | * Above 100% lifesteal chance, healing for 1 HP becomes guaranteed, with an additional chance to heal up to a total of 2 HP on a single hit. | ||
<div style="margin:0 auto;overflow:auto;width:auto;max-width:100%"> | |||
{| class="wikitable" | |||
|+ Lifesteal per upgrade | |||
|- | |||
! style="background-color: #20854b;" | Common | |||
! style="background-color: #0c5582;" | Uncommon | |||
! style="width: 60px; background-color: #7e0079;" | Rare | |||
! style="width: 60px; background-color: #7e1011;" | Epic | |||
! style="background-color: #897900;" | Legendary | |||
|- | |||
| style="background-color: #0c321c;" | 10% | |||
| style="background-color: #021420;" | 12% | |||
| style="background-color: #200020;" | 14% | |||
| style="background-color: #200607;" | 16% | |||
| style="background-color: #322e02;" | 20% | |||
|- | |||
|}</div> | |||
== How to Unlock == | == How to Unlock == | ||
Revision as of 04:50, 28 October 2025
The Bloody Tome is a sustain-focused Tome in Megabonk that provides lifesteal on hit. It excels in rapid-hit builds, converting frequent attacks into steady healing throughout a run.
Overview
- Stat: Lifesteal
- Base upgrade per level: +10%
- Max level: 99
- Category: Sustain / Recovery
Effects
- Each level increases the chance to heal 1 HP when you hit an enemy.
- Above 100% lifesteal chance, healing for 1 HP becomes guaranteed, with an additional chance to heal up to a total of 2 HP on a single hit.
| Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|
| 10% | 12% | 14% | 16% | 20% |
How to Unlock
- Unlock requirement: Kill 12,500 enemies.
Synergies
- Cooldown Tome & multi-hit weapons: More hits → more healing procs.
- Damage Tome: Stronger hits shorten fights, while lifesteal stabilizes HP.
- Armor Tome / Shield Tome: Mitigation + self-heal allows longer engagements.
- Cursed Tome: Higher enemy density creates more opportunities to proc lifesteal.
Strategy Tips
- Prioritize on melee and high-tick-rate builds.
- Combine with area or duration effects to blanket crowds and sustain through chip damage.
- Don’t neglect mitigation—lifesteal shines when you can safely stay in range to keep hitting.
Notes
- Actual sustain depends on hit frequency and enemy density.
- Over-healing does not stack beyond current missing HP.
