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AziSlays (talk | contribs)
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fixed the infobox and unified code to match other weapon pages
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{{Infobox weapon|type=Projectile|description=Throws bones that bounce off enemies.}}
{{Infobox weapon
| type = Projectile
| description = Throws bones that bounce off enemies
| unlock = Starter Weapon
| upgrades = Damage, Projectile Count, Projectile Bounces, Projectile Speed, Knockback
| silver = N/A
| special = None
}}


The '''Bone''' is one of the primary starter [[weapons]] available at the beginning of ''Megabonk.'' It that fires a bouncing bone at enemies. This is the default weapon of [[Calcium]]. This is arguably the most basic starting weapon, as it can only hit 1 enemy at a time and has no extra features.
The '''Bone''' is one of the primary starter [[weapons]] available at the beginning of ''Megabonk.'' It that fires a bouncing bone at enemies. This is the default weapon of [[Calcium]]. This is arguably the most basic starting weapon, as it can only hit 1 enemy at a time and has no extra features.

Revision as of 07:04, 29 October 2025

Bone
Type Projectile
Description Throws bones that bounce off enemies
Unlock Starter Weapon
Upgrades With Damage, Projectile Count, Projectile Bounces, Projectile Speed, Knockback
Silver Reward N/A
Special Effect None


The Bone is one of the primary starter weapons available at the beginning of Megabonk. It that fires a bouncing bone at enemies. This is the default weapon of Calcium. This is arguably the most basic starting weapon, as it can only hit 1 enemy at a time and has no extra features.

The Bone begins with 1 level in bounce, allowing it to hit 2 enemies right away.

Strategy and Synergies

  • Tomes:
    • Projectile Speed Tome - Allows the Bones to travel through crowds faster.
    • Quantity Tome - Increases the amount of Bones per attack cycle. Fired in succession, not at once.
  • The Knockback upgrade can prove to be a negative, as the Bone can hit the back of an enemy during its travel and knock them forward into you.

Upgrades

The Bone can receive the following upgrades upon leveling up:

Stat Common Uncommon Rare Epic Legendary
Damage 2.5 3 3.5 4 5
Projectile Count 1 1.2 1.4 1.6 2
Projectile Bounces 1 1.2 1.4 1.6 2
Projectile Speed 0.2 0.24 0.28 0.32 0.4
Knockback 0.3 0.3 0.4 0.5 0.6

Related Unlocks: