Bone: Difference between revisions
Appearance
CanuckMonkey (talk | contribs) Adding category to allow Bone to be used in builds. |
The "H A T S" update made changes to the bone, removing the knockback upgrade and replacing it with CC/CD upgrades. I don't have the figures for how much it gets upgraded per level/rarity on hand, but the fields should now show that these are the available upgrades for the weapon |
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| Line 3: | Line 3: | ||
| description = Throws bones that bounce off enemies | | description = Throws bones that bounce off enemies | ||
| unlock = Starter Weapon | | unlock = Starter Weapon | ||
| upgrades = Damage, Projectile Count, Projectile Bounces, Projectile Speed, | | upgrades = Damage, Projectile Count, Projectile Bounces, Projectile Speed, Critical Chance, Critical Damage | ||
| silver = N/A | | silver = N/A | ||
| special = None | | special = None | ||
| Line 17: | Line 17: | ||
** [[Projectile Speed Tome]] - Allows the Bones to travel through crowds faster. | ** [[Projectile Speed Tome]] - Allows the Bones to travel through crowds faster. | ||
** [[Quantity Tome]] - Increases the amount of Bones per attack cycle. Fired in succession, not at once. | ** [[Quantity Tome]] - Increases the amount of Bones per attack cycle. Fired in succession, not at once. | ||
== Upgrades == | == Upgrades == | ||
| Line 60: | Line 59: | ||
| style="background-color: #322e02;" | 0.4 | | style="background-color: #322e02;" | 0.4 | ||
|- | |- | ||
| | | Critical Chance | ||
| style="background-color: #0c321c;" | 0 | | style="background-color: #0c321c;" | 0 | ||
| style="background-color: #021420;" | 0 | | style="background-color: #021420;" | 0 | ||
| style="background-color: #200020;" | 0 | | style="background-color: #200020;" | 0 | ||
| style="background-color: #200607;" | 0 | | style="background-color: #200607;" | 0 | ||
| style="background-color: #322e02;" | 0 | | style="background-color: #322e02;" | 0 | ||
|- | |||
| Critical Damage | |||
| style="background-color: #0c321c;" | 0 | |||
| style="background-color: #021420;" | 0 | |||
| style="background-color: #200020;" | 0 | |||
| style="background-color: #200607;" | 0 | |||
| style="background-color: #322e02;" | 0 | |||
|- | |- | ||
|}</div> | |}</div> | ||
Latest revision as of 17:54, 3 February 2026
The Bone is one of the primary starter weapons available at the beginning of Megabonk. It that fires a bouncing bone at enemies. This is the default weapon of Calcium. This is arguably the most basic starting weapon, as it can only hit 1 enemy at a time and has no extra features.
The Bone begins with 1 level in bounce, allowing it to hit 2 enemies right away.
Strategy and Synergies
- Tomes:
- Projectile Speed Tome - Allows the Bones to travel through crowds faster.
- Quantity Tome - Increases the amount of Bones per attack cycle. Fired in succession, not at once.
Upgrades
The Bone can receive the following upgrades upon leveling up:
| Stat | Common | Uncommon | Rare | Epic | Legendary |
|---|---|---|---|---|---|
| Damage | 2.5 | 3 | 3.5 | 4 | 5 |
| Projectile Count | 1 | 1.2 | 1.4 | 1.6 | 2 |
| Projectile Bounces | 1 | 1.2 | 1.4 | 1.6 | 2 |
| Projectile Speed | 0.2 | 0.24 | 0.28 | 0.32 | 0.4 |
| Critical Chance | 0 | 0 | 0 | 0 | 0 |
| Critical Damage | 0 | 0 | 0 | 0 | 0 |
