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{{#seo:
|description=The complete guide to all 29 weapons in Megabonk. Learn how to unlock every weapon, their stats, scaling, and tips for creating the best builds.
|description=Complete guide to all 29 weapons in Megabonk: what they do and how to unlock them for new builds and playstyles.
|image=Megabonk-Weapons-Banner.png
|image=Megabonk-Weapons-Banner.png
}}
}}
= Weapons =
In ''Megabonk'', weapons are a player's primary means of survival. While you begin with a set of starter weapons, there are a total of '''29 unique weapons''' to unlock, each offering different playstyles and build possibilities. Unlocking new weapons is crucial for tackling higher difficulties and completing challenging quests.
In ''Megabonk'', weapons are a player's primary means of survival. While you begin with a set of starter weapons, there are a total of '''29 unique weapons''' to unlock, each offering different playstyles and build possibilities. Unlocking new weapons is crucial for tackling higher difficulties and completing challenging quests.


This guide provides a comprehensive overview of all weapons, their unlock conditions, and how their stats scale with upgrades.
This guide provides a comprehensive overview of all weapons, their unlock conditions, and concise descriptions.


__TOC__
__TOC__


== All Weapons Quick Navigation ==
== All Weapons Quick Navigation ==
<gallery mode="packed-hover" heights="60px" style="text-align:center;">
{{WeaponNav}}
File:Sword.png|Sword
File:Flamewalker.png|Flamewalker
File:LightningStaff.png|Lightning Staff
File:Firestaff.png|Firestaff
File:Chunkers.png|Chunkers
File:Bone.png|Bone
File:Bow.png|Bow
File:Revolver.png|Revolver
File:Aegis.png|Aegis
File:Bananarang.png|Bananarang
File:Aura.png|Aura
File:Axe.png|Axe
File:SpaceNoodle.png|Space Noodle
File:Sniper.png|Sniper Rifle
File:Slutty_Rocket.png|Slutty Rocket
File:Shotgun.png|Shotgun
File:Mines.png|Mines
File:Wireless_Dagger.png|Wireless Dagger
File:Frostwalker.png|Frostwalker
File:Tornado.png|Tornado
File:Dexecutioner.png|Dexecutioner
File:BloodMagic.png|Blood Magic
File:BlackHole.png|Black Hole
File:Poison_Flask.png|Poison Flask
File:Katana.png|Katana
File:DragonsBreath.png|Dragon's Breath
File:Dice.png|Dice
File:HeroSword.png|Hero Sword
File:CorruptedSword.png|Corrupted Sword
</gallery>


== Starter Weapons ==
== Starter Weapons ==
These seven weapons are available from the beginning of the game.
These seven weapons are available from the beginning of the game.
* '''Sword:''' Slashes through multiple enemies.
* [[File:Sword.png|26px|alt=Sword icon|link=Sword]] '''[[Sword]]:''' Slashes through multiple enemies.
* '''Flamewalker:''' Leaves a trail of fire behind you.
* [[File:Firewalker.png|26px|alt=Flamewalker icon|link=Flamewalker]] '''[[Flamewalker]]:''' Leaves a trail of fire behind you.
* '''Lightning Staff:''' Summons lightning to smite nearby enemies.
* [[File:LightningStaff.png|26px|alt=Lightning Staff icon|link=Lightning Staff]] '''[[Lightning Staff]]:''' Summons lightning to smite nearby enemies.
* '''Firestaff:''' Shoots fireballs that explode on impact.
* [[File:Firestaff.png|26px|alt=Firestaff icon|link=Firestaff]] '''[[Firestaff]]:''' Shoots fireballs that explode on impact.
* '''Chunkers:''' Summons chunky rocks that orbit around you.
* [[File:Chunkers.png|26px|alt=Chunkers icon|link=Chunkers]] '''[[Chunkers]]:''' Summons chunky rocks that orbit around you.
* '''Bone:''' Throws bones that bounce off enemies.
* [[File:Bone.png|26px|alt=Bone icon|link=Bone]] '''[[Bone]]:''' Throws bones that bounce off enemies.
* '''Bow:''' Shoots arrows that pierce through enemies.
* [[File:Bow.png|26px|alt=Bow icon|link=Bow]] '''[[Bow]]:''' Shoots arrows that pierce through enemies.


== Unlockable Weapons ==
== Unlockable Weapons ==
The following weapons must be unlocked by meeting specific conditions. After unlocking, they must be purchased with Silver from the '''Unlocks''' tab in the Main Menu to be available in runs.
After meeting the requirement, purchase the weapon in the Main Menu → '''Unlocks''' → Weapons tab.


{| class="wikitable sortable" style="width:100%;"
{| class="wikitable sortable" style="width:100%;"
! Weapon !! Description !! Unlock Condition !! Tips & Notes !! Upgrades With (+ Damage) !! Silver
! Weapon !! Description !! Unlock Condition
|-
|-
| {{anchor|Revolver}} [[File:Revolver.png|40px|link=Revolver]] [[Revolver]]
| [[File:Revolver.png|40px|alt=Revolver icon|link=Revolver]] [[Revolver]] || Fires multiple bullets. || Kill 7,500 enemies.
| Fires multiple bullets.
| Kill 7,500 enemies.
| All enemy types on any map count toward the total.
| Crit Chance, Crit Damage, Projectile Bounces, Projectile Count
| 1
|-
|-
| {{anchor|Aegis}} [[File:Aegis.png|40px|link=Aegis]] [[Aegis]]
| [[File:Aegis.png|40px|alt=Aegis icon|link=Aegis]] [[Aegis]] || Blocks attacks and sends out shockwaves. || Block 500 damage with Armor as [[Sir Oofie]].
| Blocks attacks and sends out shockwaves.
| Block 500 damage with Armor as [[Sir Oofie]].
| Activate the Armor Tome or use Charge Shrines to increase Armor. The Armor Tome is unlocked by killing 5,000 enemies as Sir Oofie.
| Projectile Count, Knockback, Size
| 1
|-
|-
| {{anchor|Bananarang}} [[File:Bananarang.png|40px|link=Bananarang]] [[Bananarang]]
| [[File:Bananarang.png|40px|alt=Bananarang icon|link=Bananarang]] [[Bananarang]] || Throws bananas that return. || Find the hidden banana in the [[Forest]].
| Throws bananas that return.
| Find the hidden banana in any Forest tier.
| Required to unlock the [[Monke]] character.
| Projectile Count, Projectile Speed, Size
| 1
|-
|-
| {{anchor|Aura}} [[File:Aura.png|40px|link=Aura]] [[Aura]]
| [[File:Aura.png|40px|alt=Aura icon|link=Aura]] [[Aura]] || Damages enemies in an area around you. || Don’t take any damage for 2 consecutive minutes.
| Damages enemies in an area around you.
| Don't take any damage for 2 consecutive minutes.
| Best attempted on the first Forest stage where enemies are weaker.
| Size
| 1
|-
|-
| {{anchor|Axe}} [[File:Axe.png|40px|link=Axe]] [[Axe]]
| [[File:Axe.png|40px|alt=Axe icon|link=Axe]] [[Axe]] || Throws spinning axes (AoE). || Kill 2,000 enemies using the [[Sword]].
| Throws spinning axes.
| Kill 2,000 enemies using the [[Sword]].
| Can be done with any character by picking up the Sword, but easiest with [[Sir Oofie]]'s default weapon.
| Duration, Projectile Count, Size
| 1
|-
|-
| {{anchor|Space Noodle}} [[File:Space_Noodle.png|40px|link=Space Noodle]] [[Space Noodle]]
| [[File:Space Noodle.png|40px|alt=Space Noodle icon|link=Space Noodle]] [[Space Noodle]] || ??? (WIP). || Complete Desert Tier 2 as [[Tony McZoom]].
| TBD
| Complete Desert Tier 2 as [[Tony McZoom]].
| You must defeat the final boss of the stage as Tony.
| TBD
| 2
|-
|-
| {{anchor|Sniper Rifle}} [[File:Sniper_Rifle.png|40px|link=Sniper Rifle]] [[Sniper Rifle]]
| [[File:Sniper.png|40px|alt=Sniper Rifle icon|link=Sniper Rifle]] [[Sniper Rifle]] || Fires piercing bullets; can be aimed manually. || Get the [[Precision Tome]] to Level 10.
| Fires piercing bullets. Can be manually aimed.
| Get the Precision Tome to Level 10.
| The Precision Tome increases Critical Hit Chance. Required to unlock the [[Bush]] character.
| Projectile Count, Size
| 2
|-
|-
| {{anchor|Slutty Rocket}} [[File:Slutty_Rocket.png|40px|link=Slutty Rocket]] [[Slutty Rocket]]
| [[File:SluttyRocket.png|40px|alt=Slutty Rocket icon|link=Slutty Rocket]] [[Slutty Rocket]] || Fires homing missiles. || Kill 15,000 enemies as [[CL4NK]].
| Fires homing missiles.
| Kill 15,000 enemies as [[CL4NK]].
| [[CL4NK]] is unlocked by defeating the Forest Tier 1 boss.
| Crit Chance, Projectile Count, Projectile Speed
| 2
|-
|-
| {{anchor|Shotgun}} [[File:Shotgun.png|40px|link=Shotgun]] [[Shotgun]]
| [[File:Shotgun.png|40px|alt=Shotgun icon|link=Shotgun]] [[Shotgun]] || Fires a spread shot; stronger up close. || 5% drop from Desert Stage 2 Tumbleweed.
| Fires a spread shot. Can be manually aimed.
| 5% drop chance from breaking a Tumbleweed on Desert Stage 2.
| You must complete Desert Tier 1 to access Tier 2.
| TBD
| 2
|-
|-
| {{anchor|Mines}} [[File:Mines.png|40px|link=Mines]] [[Mines]]
| [[File:Mine.png|40px|alt=Mines icon|link=Mines]] [[Mines]] || Deploys proximity mines. || Kill 7,500 enemies with [[Slutty Rocket]].
| Deploys proximity mines.
| Kill 7,500 enemies with the [[Slutty Rocket]].
| Focus on runs where you can get the Slutty Rocket early.
| TBD
| 2
|-
|-
| {{anchor|Wireless Dagger}} [[File:Wireless_Dagger.png|40px|link=Wireless Dagger]] [[Wireless Dagger]]
| [[File:Bluetooth Knife.png|40px|alt=Wireless Dagger icon|link=Wireless Dagger]] [[Wireless Dagger]] || Throws smart daggers. || Get the [[Lightning Staff]] to Level 15.
| Throws smart daggers.
| Get the [[Lightning Staff]] to Level 15.
| The Lightning Staff is a starter weapon. Focus on upgrading it during a single run.
| Duration, Projectile Count, Projectile Bounces, Projectile Speed
| 2
|-
|-
| {{anchor|Frostwalker}} [[File:Frostwalker.png|40px|link=Frostwalker]] [[Frostwalker]]
| [[File:Frostwalker.png|40px|alt=Frostwalker icon|link=Frostwalker]] [[Frostwalker]] || Freezes and damages in an area. || Freeze 1,000 enemies with the Ice Cube.
| Freezes and damages enemies around you.
| Freeze 1,000 enemies with the Ice Cube item.
| The Ice Cube is a Legendary item, so finding it depends on luck. Once found, try to hit large groups.
| Duration, Size
| 2
|-
|-
| {{anchor|Tornado}} [[File:Tornado.png|40px|link=Tornado]] [[Tornado]]
| [[File:Tornado.png|40px|alt=Tornado icon|link=Tornado]] [[Tornado]] || Sends out tornadoes; knocks enemies back. || Charge a Shrine during a Sandstorm in Desert.
| Sends out tornadoes that knock enemies back.
| Charge a Charge Shrine during a Sandstorm on any Desert stage.
| Wait near a shrine for a sandstorm to begin, then immediately activate the shrine.
| Projectile Count, Projectile Speed, Knockback, Size
| 2
|-
|-
| {{anchor|Dexecutioner}} [[File:Dexecutioner.png|40px|link=Dexecutioner]] [[Dexecutioner]]
| [[File:Dexecutioner.png|40px|alt=Dexecutioner icon|link=Dexecutioner]] [[Dexecutioner]] || Piercing blade; chance to execute. || Kill 12,500 enemies using the [[Sword]].
| Piercing blade with a chance to instantly execute.
| Kill 12,500 enemies using the [[Sword]].
| Play on higher difficulties to increase monster spawns and grind kills.
| Crit Chance, Projectile Count, Size
| 2
|-
|-
| {{anchor|Blood Magic}} [[File:Blood_Magic.png|40px|link=Blood Magic]] [[Blood Magic]]
| [[File:BloodMagic.png|40px|alt=Blood Magic icon|link=Blood Magic]] [[Blood Magic]] || Blood magic; 5% chance to gain Max HP on kill. || Get the Bloody Tome to Level 12.
| Summons blood magic. 5% chance to increase Max HP on kill.
| Get the Bloody Tome to Level 12.
| The Bloody Tome (unlocks at 12,500 total kills) increases Lifesteal.
| Projectile Count, Size
| 2
|-
|-
| {{anchor|Black Hole}} [[File:Black_Hole.png|40px|link=Black Hole]] [[Black Hole]]
| [[File:BlackHole.png|40px|alt=Black Hole icon|link=Black Hole]] [[Black Hole]] || Shoots a black hole that pulls enemies in. || Get the Knockback Tome to Level 10.
| Shoots a black hole that pulls enemies in.
| Get the Knockback Tome to Level 10.
| The Knockback Tome is a starter tome. Focus on upgrading it during a run.
| Duration, Projectile Count
| 2
|-
|-
| {{anchor|Poison Flask}} [[File:Poison_Flask.png|40px|link=Poison Flask]] [[Poison Flask]]
| [[File:Poison Flask.png|40px|alt=Poison Flask icon|link=Poison Flask]] [[Poison Flask]] || Throws toxic flasks (AoE, poison). || Kill the Desert Scorpion miniboss 3 times.
| Throws flasks that poison enemies in an area.
| Kill the Scorpion Miniboss in the Desert 3 times.
| This miniboss can spawn at various points during a Desert run.
| Duration, Projectile Count, Projectile Speed, Size
| 2
|-
|-
| {{anchor|Katana}} [[File:Katana.png|40px|link=Katana]] [[Katana]]
| [[File:Katana.png|40px|alt=Katana icon|link=Katana]] [[Katana]] || Sharp blade that targets the nearest enemy. || 5% chance from Desert Stage 1 Tumbleweed.
| A sharp blade that targets the closest enemy.
| 5% drop chance from breaking a Tumbleweed on Desert Stage 1.
| Chase and break every Tumbleweed you see.
| Crit Chance, Crit Damage, Projectile Count, Size
| 2
|-
|-
| {{anchor|Dragon's Breath}} [[File:Dragon's_Breath.png|40px|link=Dragon's Breath]] [[Dragon's Breath]]
| [[File:DragonsBreath.png|40px|alt=Dragon's Breath icon|link=Dragon's Breath]] [[Dragon's Breath]] || Fires dragon flames in movement direction. || Kill 1,000 Wisps as [[Fox]] in Desert.
| Fires dragon's breath in your movement direction.
| Kill 1,000 Wisps as [[Fox]] on the Desert map.
| Wisps are the ghost-like enemies found in the Desert.
| TBD
| 2
|-
|-
| {{anchor|Dice}} [[File:Dice.png|40px|link=Dice]] [[Dice]]
| [[File:Dice.png|40px|alt=Dice icon|link=Dice]] [[Dice]] || Throws a dice that deals 1–6 damage. || Get the [[Luck Tome]] to Level 12.
| Throws a dice that deals 1-6 damage.
| Get the Luck Tome to Level 12.
| Rolling a 6 permanently increases Crit Chance for the Dice. The Luck Tome itself has a very low drop chance.
| Crit Chance, Crit Damage, Projectile Count, Projectile Speed, Size
| 4
|-
|-
| {{anchor|Hero Sword}} [[File:Hero_Sword.png|40px|link=Hero Sword]] [[Hero Sword]]
| [[File:HeroSword.png|40px|alt=Hero Sword icon|link=Hero Sword]] [[Hero Sword]] || Slashes and fires a slashing projectile. || Defeat a Stage Boss without items or shrines.
| Slashes and fires a slashing projectile.
| Defeat a Stage Boss without picking up any items, powerups, or using shrines.
| You can still upgrade your weapons and tomes from level-ups. Actively avoid chests and items on the ground.
| Projectile Count, Knockback, Size
| 4
|-
|-
| {{anchor|Corrupted Sword}} [[File:Corrupted_Sword.png|40px|link=Corrupted Sword]] [[Corrupted Sword]]
| [[File:CorruptedSword.png|40px|alt=Corrupted Sword icon|link=Corrupted Sword]] [[Corrupted Sword]] || Slashes both directions; stronger at low HP. || Get the [[Cursed Tome]] to Level 20 in under 10 minutes.
| Slashes in both directions. Deals more damage at low HP.
| Get the Cursed Tome to Level 20 in under 10 minutes.
| The Cursed Tome appears after beating a boss in under 5 minutes. This requires a run focused on speed and XP gain.
| Projectile Count, Knockback, Size
| 8
|}
|}


== Weapon Stat Upgrades Explained ==
== Weapon Stat Upgrades (Overview) ==
When you level up, you can choose upgrades for your weapons. While '''Damage''' is a possible upgrade for all weapons, other stats are specific to certain weapon types. The more stats a weapon can have, the more varied its upgrades can be (which can be good or bad depending on your build).
On level-up, weapons can roll different stats besides Damage. Typical stats include: '''Projectile Count, Projectile Speed, Size, Knockback, Duration, Projectile Bounces, Crit Chance, Crit Damage'''. 
 
Some weapons roll fewer stats (e.g., [[Aura]]), leading to more consistent damage increases per level.
; Projectile Count
: Increases the number of projectiles fired per attack.
; Projectile Speed
: Increases how fast projectiles travel.
; Size
: Increases the area-of-effect or size of projectiles.
; Knockback
: Increases the force with which enemies are pushed back.
; Duration
: Increases how long a continuous or area effect lasts (e.g., [[Axe]], [[Black Hole]]).
; Projectile Bounces
: Allows projectiles to bounce to another enemy after hitting one. Affects [[Revolver]], [[Bone]], [[Wireless Dagger]], and [[Lightning Staff]].
; Crit Chance & Crit Damage
: Increases the chance and multiplier of critical hits. Primarily affects [[Katana]], [[Dice]], [[Bow]], and [[Revolver]].


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 19:26, 29 September 2025


Weapons

In Megabonk, weapons are a player's primary means of survival. While you begin with a set of starter weapons, there are a total of 29 unique weapons to unlock, each offering different playstyles and build possibilities. Unlocking new weapons is crucial for tackling higher difficulties and completing challenging quests.

This guide provides a comprehensive overview of all weapons, their unlock conditions, and concise descriptions.

All Weapons Quick Navigation

Starter Weapons

These seven weapons are available from the beginning of the game.

  • Sword icon Sword: Slashes through multiple enemies.
  • Flamewalker icon Flamewalker: Leaves a trail of fire behind you.
  • Lightning Staff icon Lightning Staff: Summons lightning to smite nearby enemies.
  • Firestaff icon Firestaff: Shoots fireballs that explode on impact.
  • Chunkers icon Chunkers: Summons chunky rocks that orbit around you.
  • Bone icon Bone: Throws bones that bounce off enemies.
  • Bow icon Bow: Shoots arrows that pierce through enemies.

Unlockable Weapons

After meeting the requirement, purchase the weapon in the Main Menu → Unlocks → Weapons tab.

Weapon Description Unlock Condition
Revolver icon Revolver Fires multiple bullets. Kill 7,500 enemies.
Aegis icon Aegis Blocks attacks and sends out shockwaves. Block 500 damage with Armor as Sir Oofie.
Bananarang icon Bananarang Throws bananas that return. Find the hidden banana in the Forest.
Aura icon Aura Damages enemies in an area around you. Don’t take any damage for 2 consecutive minutes.
Axe icon Axe Throws spinning axes (AoE). Kill 2,000 enemies using the Sword.
Space Noodle icon Space Noodle ??? (WIP). Complete Desert Tier 2 as Tony McZoom.
Sniper Rifle icon Sniper Rifle Fires piercing bullets; can be aimed manually. Get the Precision Tome to Level 10.
Slutty Rocket icon Slutty Rocket Fires homing missiles. Kill 15,000 enemies as CL4NK.
Shotgun icon Shotgun Fires a spread shot; stronger up close. 5% drop from Desert Stage 2 Tumbleweed.
Mines icon Mines Deploys proximity mines. Kill 7,500 enemies with Slutty Rocket.
Wireless Dagger icon Wireless Dagger Throws smart daggers. Get the Lightning Staff to Level 15.
Frostwalker icon Frostwalker Freezes and damages in an area. Freeze 1,000 enemies with the Ice Cube.
Tornado icon Tornado Sends out tornadoes; knocks enemies back. Charge a Shrine during a Sandstorm in Desert.
Dexecutioner icon Dexecutioner Piercing blade; chance to execute. Kill 12,500 enemies using the Sword.
Blood Magic icon Blood Magic Blood magic; 5% chance to gain Max HP on kill. Get the Bloody Tome to Level 12.
Black Hole icon Black Hole Shoots a black hole that pulls enemies in. Get the Knockback Tome to Level 10.
Poison Flask icon Poison Flask Throws toxic flasks (AoE, poison). Kill the Desert Scorpion miniboss 3 times.
Katana icon Katana Sharp blade that targets the nearest enemy. 5% chance from Desert Stage 1 Tumbleweed.
Dragon's Breath icon Dragon's Breath Fires dragon flames in movement direction. Kill 1,000 Wisps as Fox in Desert.
Dice icon Dice Throws a dice that deals 1–6 damage. Get the Luck Tome to Level 12.
Hero Sword icon Hero Sword Slashes and fires a slashing projectile. Defeat a Stage Boss without items or shrines.
Corrupted Sword icon Corrupted Sword Slashes both directions; stronger at low HP. Get the Cursed Tome to Level 20 in under 10 minutes.

Weapon Stat Upgrades (Overview)

On level-up, weapons can roll different stats besides Damage. Typical stats include: Projectile Count, Projectile Speed, Size, Knockback, Duration, Projectile Bounces, Crit Chance, Crit Damage. Some weapons roll fewer stats (e.g., Aura), leading to more consistent damage increases per level.