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Weapons

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Weapons

In Megabonk, weapons are a player's primary means of survival. While you begin with a set of starter weapons, there are a total of 29 unique weapons to unlock, each offering different playstyles and build possibilities. Unlocking new weapons is crucial for tackling higher difficulties and completing challenging quests.

This guide provides a comprehensive overview of all weapons, their unlock conditions, and concise descriptions.

All Weapons Quick Navigation

Starter Weapons

These seven weapons are available from the beginning of the game.

  • Sword icon Sword: Slashes through multiple enemies.
  • Flamewalker icon Flamewalker: Leaves a trail of fire behind you.
  • Lightning Staff icon Lightning Staff: Summons lightning to smite nearby enemies.
  • Firestaff icon Firestaff: Shoots fireballs that explode on impact.
  • Chunkers icon Chunkers: Summons chunky rocks that orbit around you.
  • Bone icon Bone: Throws bones that bounce off enemies.
  • Bow icon Bow: Shoots arrows that pierce through enemies.

Unlockable Weapons

After meeting the requirement, purchase the weapon in the Main Menu → Unlocks → Weapons tab.

Weapon Description Unlock Condition
Revolver icon Revolver Fires multiple bullets. Kill 7,500 enemies.
Aegis icon Aegis Blocks attacks and sends out shockwaves. Block 500 damage with Armor as Sir Oofie.
Bananarang icon Bananarang Throws bananas that return. Find the hidden banana in the Forest.
Aura icon Aura Damages enemies in an area around you. Don’t take any damage for 2 consecutive minutes.
Axe icon Axe Throws spinning axes (AoE). Kill 2,000 enemies using the Sword.
Space Noodle icon Space Noodle ??? (WIP). Complete Desert Tier 2 as Tony McZoom.
Sniper Rifle icon Sniper Rifle Fires piercing bullets; can be aimed manually. Get the Precision Tome to Level 10.
Slutty Rocket icon Slutty Rocket Fires homing missiles. Kill 15,000 enemies as CL4NK.
Shotgun icon Shotgun Fires a spread shot; stronger up close. 5% drop from Desert Stage 2 Tumbleweed.
Mines icon Mines Deploys proximity mines. Kill 7,500 enemies with Slutty Rocket.
Wireless Dagger icon Wireless Dagger Throws smart daggers. Get the Lightning Staff to Level 15.
Frostwalker icon Frostwalker Freezes and damages in an area. Freeze 1,000 enemies with the Ice Cube.
Tornado icon Tornado Sends out tornadoes; knocks enemies back. Charge a Shrine during a Sandstorm in Desert.
Dexecutioner icon Dexecutioner Piercing blade; chance to execute. Kill 12,500 enemies using the Sword.
Blood Magic icon Blood Magic Blood magic; 5% chance to gain Max HP on kill. Get the Bloody Tome to Level 12.
Black Hole icon Black Hole Shoots a black hole that pulls enemies in. Get the Knockback Tome to Level 10.
Poison Flask icon Poison Flask Throws toxic flasks (AoE, poison). Kill the Desert Scorpion miniboss 3 times.
Katana icon Katana Sharp blade that targets the nearest enemy. 5% chance from Desert Stage 1 Tumbleweed.
Dragon's Breath icon Dragon's Breath Fires dragon flames in movement direction. Kill 1,000 Wisps as Fox in Desert.
Dice icon Dice Throws a dice that deals 1–6 damage. Get the Luck Tome to Level 12.
Hero Sword icon Hero Sword Slashes and fires a slashing projectile. Defeat a Stage Boss without items or shrines.
Corrupted Sword icon Corrupted Sword Slashes both directions; stronger at low HP. Get the Cursed Tome to Level 20 in under 10 minutes.

Weapon Stat Upgrades (Overview)

On level-up, weapons can roll different stats besides Damage. Typical stats include: Projectile Count, Projectile Speed, Size, Knockback, Duration, Projectile Bounces, Crit Chance, Crit Damage. Some weapons roll fewer stats (e.g., Aura), leading to more consistent damage increases per level.